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What happens when free-to-play games aren't free?

Added: 24.11.2013 4:17 | 9 views | 0 comments

Rewind some eight years and you'll remember a time when DLC was a dirty word - when it symbolised a certain arrogance and greed typified in the shining armour that could sit on The Elder Scrolls: Oblivion's horses, for a price. It took the best part of a generation for the concept of DLC to settle in, and for it to become a respected, at times respectable way to extend the lifespan of a game. More recently there's been another dirty phrase often recounted with curled lips: free-to-play. For a long while it's been a byword for fleecing players and questionable business ethics masquerading as game design - but as the success of the likes of League of Legends, Planetside 2, World of Tanks and the retooling of Team Fortress 2 suggest, it's a system that can work for player and developer alike.

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Tags: World, When, Test, League, Fortress, Most, Team Fortress, Elder, The Elder



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