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News: Call Of Duty: Black Ops 2 - Apocalypse: Final Map Pack Revealed

Added: 08.08.2013 18:21 | 14 views | 0 comments


The last DLC pack for Black Ops 2 hits Xbox Live first on 27 August for 1200 Microsoft Points.

Featuring four new maps - Pod, Frost, Takeoff and Dig (the last two being updated versions of 'Stadium' from Black Ops: First Strike and 'Courtyard' from World At War respectively) - it also introduces Origins, a brand new Zombies mode.

Set in World War I-era France, Activision claims it'll be "the most horrifying and imaginative Zombies experience to date", complete with reintroducing the original heroes from the very first Zombies map: Tank, Nikola, Takeo and Rictofen.

Along with supernatural weapons, a diesel-drone and Mark IV tank, a new perk machine and power-ups,...



From: www.videogamer.com

Pokémon X Y Will be Playable at Gamescom 2013

Added: 08.08.2013 17:20 | 2 views | 0 comments


Article: Pokémon X  Y Will be Playable at Gamescom 2013

Along with plenty more Wii U and 3DS games

From: www.nintendolife.com

Pokémon X Y Will be Playable at Gamescom 2013

Added: 08.08.2013 17:20 | 1 views | 0 comments


News: Pokémon X  Y Will be Playable at Gamescom 2013

Along with plenty more Wii U and 3DS games

From: www.nintendolife.com

Civilization Online will be CryEngine 3 MMO, Debut Trailer and First Screenshots Released

Added: 08.08.2013 12:18 | 29 views | 0 comments


22 years after the release of the first Civilization game, 2K and XLGAMES today officially announced the next installment in the series created by Sid Meier, Civilization Online. Along with the announcement, 2K revealed the debut trailer and first screenshots of the game. Previous report said that the game is for Asian market.

From: n4g.com

Saints Row IV track list and radio stations revealed

Added: 06.08.2013 16:21 | 4 views | 0 comments


Saints Row IV to get 109 songs split over seven radio stations.

The full tracklist has been made available online, with details of the game's 109 songs and seven radio stations.

The soundtrack , alongside an interview with Saints Row IV audio designer Brandon Bray, who added that the job of licensing and planning the licensed soundtrack was shared between publisher Deep Silver, developer Volition, and Los Angeles-based music production company Heavy Duty.

Heavy Duty's Josh Kessler worked on developing the soundtrack for both Saints Row IV and its predecessor Saints Row: The Third, according to Bray.

#147;It#147;s an interesting process because one, we#147;re privy to songs that may or may not have been released yet, and two, we need to make sure that what we're going to be licensing will be relevant by the time our game comes out,#147; adds Bray.

The full Saints Row IV soundtrack is below:

89 GenX (DJ: Christopher Daniels)

  • Awolnation - "Burn It Down"
  • Beware of Darkness - "Howl"
  • Black Bananas - "Rad Times"
  • FIDLAR - "No Waves"
  • In Flames - "Deliver Us"
  • Lissy Trullie - "It's Only You, Isn't It?"
  • Neon Trees - "Teenage Sounds"
  • Papa Roach - "Still Swinging"
  • Terraplane Sun - "Get Me Golden"
  • The Black Cadillacs - "Choke"
  • The Bronx - "Along For The Ride"
  • The Datsuns - "System Overload"
  • The Features - "How It Starts"
  • Walk the Moon - "Tightrope"
  • We Were Promised Jetpacks - "Circles and Squares"

Mad Decent 106.9 (DJ: Riff Raff)

  • Bonde Do Role (ft. Ce'cile) - "Brazilian Boys"
  • Clockwork - "Titan"
  • Dillon Francis - "I.D.G.A.F.O.S."
  • Dillon Francis (ft. Simon Lord) - "Messages"
  • Diplo (ft. Nicky Da B) - "Express Yourself"
  • DJ Snake (ft. Alesia) - "Bird Machine"
  • Djemba Djemba - "I Just Go"
  • ETC!ETC! and Brillz - "Swoop"
  • ETC!ETC!, Brillz and Diplo (ft. Whiskey Pete) - "Bueller"
  • GTA (ft. DJ Funk) - "Booty Bounce"
  • Jahan Lennon - "Can't Ruin My Fun"
  • LIZ (ft. RiFF RAFF) - "Underdogs"
  • RiFF RAFF - "Rookie Of The Year"
  • Three Loco - "Beer"
  • Toadally Krossed Out (ft. RiFF RAFF) - "Cray"
  • Yellow Claw - "W.O.L.F."
  • Zeds Dead - "Demons"

Klassic 102.4 (DJ: JB Blanc as Emperor Zinyak)

  • Frederic Chopin - "Grande Valse Brilliante in Eb Major, Op. 18"
  • Georges Bizet - "Carmen Suite No. 1: Aragonaise"
  • Georges Bizet - "Carmen Suite No. 1: Les Toreadors"
  • Georges Bizet - "Habanera (From Carmen)"
  • George Frideric Handel - "Music for the Royal Fireworks"
  • Gioachino Rossini - "Largo Al Factotum (From The Barber Of Seville)"
  • Giuseppe Verdi - "La Donna e Mobile (From Rigoletto)"
  • Gustav Holst - "The Planets, 1st Movement: Mars"
  • Jacques Offenbach - "Orpheus in the Underworld: Infernal Galop"
  • Johann Sebastian Bach - "Toccata and Fugue in D Minor"
  • Johann Strauss II - "Die Fledermaus, Overture"
  • Johann Strauss Sr. - "Radetzky March"
  • John Philip Sousa - "The Liberty Bell"
  • Ludwig van Beethoven - "Symphony No. 9 in D Minor, Op. 125 (Ode to Joy)"
  • Modest Mussorgsky - "A Night on Bare Mountain"
  • Pyotr Ilyich Tchaikovsky - "Swan Lake, Op.20: Finale"
  • Pyotr Ilyich Tchaikovsky - "The Nutcracker Suite, Op. 71a: Overture"

103.6 Four20 (DJ: Phil Morris as Mr. Sunshine)

  • Jamericans - "Cease & Seckle"
  • Charly Black & J Capri - "Whine & Kotch"
  • Delroy Wilson - "You Never Get Away"
  • Dennis Brown - "Milk and Honey"
  • Early B - "History Of Jamaica"
  • Easy Star All-Stars - "One Likkle Draw"
  • Eek-A-Mouse - "Wa-Do-Dem"
  • Max Romeo - "Juks"
  • Ranking Dread - "Fattie Boom Boom"
  • Super Beagle - "Dust A Sound Boy"
  • Tenor Saw - "Ring The Alarm"
  • The In Crowd - "Mango Walk"
  • Toots And The Maytals - "Pressure Drop (Ska Version)"
  • Wayne Smith - "Under Mi Sleng Teng"

The Mix 107.77 (DJ: Kevin Gill)

  • Aerosmith - "I Don't Want to Miss a Thing"
  • Biz Markie - "Just A Friend"
  • Blur - "Song 2"
  • Cypress Hill - "Insane In The Brain"
  • EMF - "Unbelievable"
  • Haddaway - "What Is Love"
  • Men Without Hats - "The Safety Dance"
  • Montell Jordan - "This Is How We Do It"
  • OutKast - "B.O.B."
  • Paula Abdul - "Opposites Attract"
  • Robert Palmer - "Simply Irresistible"
  • Stan Bush - "The Touch"
  • The Pharcyde - "Oh Shit"
  • The Presidents Of The United States Of America - "Lump"
  • The Romantics - "Talking in Your Sleep"
  • Thin Lizzy - "The Boys Are Back In Town"

K12 97.6 (DJ: Laurie Hendler as Jane Valderama)

  • Alex Metric - "Prophecies"
  • Apashe - "Eat My Apple"
  • Congorock - "Ivory (Bloody Beetroots Mix)"
  • Datsik - "Bonafide Hustler"
  • Datsik and Excision - "Vindicate"
  • Doctor P - "Flying Spaghetti Monster"
  • Flux Pavilion - "Blow the Roof"
  • Gigamesh (ft. Jana Nyberg) - "All My Life"
  • Junkie XL - "Giraffe"
  • Kill Paris - "Slap Me"
  • Nero - "Promises"
  • The Bloody Beetroots - "The Source"
  • The Knocks & Fred Falke - "Geronimo"
  • Vitalic - "Stamina"
  • Watch the Duck - "Poppin' Off"

KRhyme 95.4 (DJ: Andrew Kishino)

  • A$AP Rocky - "Goldie"
  • Atmosphere - "Until The Nipple's Gone"
  • El-P - "The Full Retard"
  • Jerry James - "Donald Trump Walk"
  • Kendrick Lamar - "Swimming Pools (Drank)"
  • Killer Mike - "Go!"
  • KOVAS - "Grape Drink"
  • Machine Gun Kelly (ft. Cassie) - "Warning Shot"
  • Macklemore & Ryan Lewis (ft. Eighty4 Fly) - "Gold"
  • Najee The 1 (ft. DB2) - "Elevated"
  • Pause - "Caroline"
  • Quake City Mobsters - "Money On My Mind"
  • Sum - "City Pop"
  • The Cool Kids (ft. Travis Barker) - "Sour Apples"
  • Weekend Money (ft. Heems) - "Yellow"

From: www.gamespot.com

Nintendo Has Sold 268.97 Million Consoles And 385.15 Million Handhelds In 30 Years

Added: 06.08.2013 15:05 | 3 views | 0 comments


Article: Nintendo Has Sold 268.97 Million Consoles And 385.15 Million Handhelds In 30 Years

Along with 2.195 billion console games and 1.907 billion handheld games

From: www.nintendolife.com

Rising cost of AAA could stifle innovation, says Ubisoft boss

Added: 05.08.2013 16:29 | 2 views | 0 comments


Ubisoft Toronto head Jade Raymond says studios working on big-budget games must invest in new technologies and business models to balance costs.

Innovation exists in the AAA game space, but it is threatened by rising development costs, according to Ubisoft Toronto head Jade Raymond.

"I think the big question to me, as the expectations of these big triple-As keep on growing and the consoles become more powerful and teams get bigger, is how do we keep the costs in line?" Raymond told in a new interview.

"That's for sure one of the things that is going to stifle innovation eventually. Anytime you want to make a big triple-A, you're spending, let's say $100 million, you're not going to want to take a chance," she added. "It's got to be, I'm making the next Call of Duty or the Assassin's Creed and I know it's going to make 'X' amount, so we'll make money. I think that's the tougher thing."

To balance cost and further innovation in games, Raymond said studios must find ways of reducing cost through investing in new developer tools and business models.

"I think it depends on what type of game you're making, but all games I think we have to invest in tools to make people more efficient, to perhaps make ten times the amount of content that we were making before with the same amount of effort," Raymond said.

"That's the only way we're going to keep up. So there has to be a big investment there. The other side of things is we have to investigate some of the different business models," she added.

Raymond said the industry overall is changing, including the way people consume games. Along with this is a change of consumer expectation, she said. An episodic business model like the one used for Telltale Games' series is "interesting," according to Raymond, but this does not apply to all games.

"What's the business model that makes sense to you? What's going on with free-to-play, what does that mean for the console market?" she said. "I think there are a lot of questions around profitability, and I think that's probably why the reason the new sexy thing is the indie game, because ultimately everyone who is in games has a game idea and wants to be creative, and it's harder to get your game idea to life when there's that much cost behind it."

Free-to-play and microtransaction-based business models "absolutely" have a space in the AAA market, Raymond said, noting that Ubisoft Toronto is examining the right way to implement these system sright now.

"You have to be careful about how you do it though, right?" Raymond said. "You can't set up the microtransactions to be, 'I pay money to be a better a gamer', because that's not obviously not going to work."

Ubisoft Toronto is currently working on this month's .

From: www.gamespot.com


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