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From: www.gamesradar.com

From: www.gamesradar.com

A Sad History of Cancelled Games

Added: 01.05.2015 16:00 | 29 views | 0 comments


Shelved and gone.



In the big industry of video games, projects get cancelled for a variety of reasons. Sometimes we get to hear about it from official announcements, and sometimes we even catch wind of it from a myriad of rumors. But be it from not meeting the standards of publishers or just getting lost in development hell, some games are often given the boot before they can even reach the hands of anxious gamers. So here's a list of games that have been recently cancelled in the last few years and some history on what they were.


Star Wars 1313



Star Wars 1313 was an action-adventure game set to be a gritty take on the Star Wars universe. By the tail end of its development, it was going to follow the exploits of a young Boba Fett exploring an underground area of Coruscant known as level 1313. But when Disney purchased Lucasfilm, it made the decision to change the Star Wars franchise’s position from internal development to a licensing model for Star Wars video games. As a result, on April 3, 2013, massive lay offs were made to LucasArts and all projects were canceled, including Star Wars 1313.


Silent Hills



Silent Hills was going to be the next installment in the Silent Hill series. Hideo Kojima was set to direct the project in collaboration with film director Guillermo Del Toro. The Walking Dead actor Norman Reedus was also attached to the project to portray the game’s main character. When news of Kojima’s plans to leave Konami after finishing MGS V began to circulate, his involvement in Silent Hills was left unclear. Konami finally confirmed the game was cancelled on April 27, 2015 after a variety of reports from those involved with the project had stated that the game was no longer in development. Despite the cancellation, Konami stated the Silent Hill franchise will continue.


Titan



Titan was a new MMO game by World of Warcraft developer Blizzard Entertainment. Development of the title was speculated upon as early as 2007 when Blizzard posted job listings for a next-gen MMO. It was confirmed to be in development in 2008, but Blizzard eventually canceled it in 2014. Reasons cited behind the cancellation include a lack of passion for the project and the trending success of their smaller-scale titles.


Rainbow 6 Patriots



Announced in 2011, Rainbow 6 Patriots was a first-person shooter developed by Ubisoft Montreal. It put players in control of a counter-terrorism unit known as Team Rainbow as they went up against a populist militia group known as the True Patriots. Ubisoft canceled the game on June 9, 2014 due to the desire to produce a more next-gen game experience for the Rainbow 6 series.


Prey 2



Prey 2 was a first-person shooter developed by Human Head Studios. As the sequel to 2006's Prey, it would have put players in control of a bounty hunter on the alien world of Exodus who is trying to recover his lost memories. But on October 30, 2014, publisher Bethesda confirmed that Prey 2 was cancelled due to the game not being up to its standards.


Shadow Realms



Shadow Realms was a 4v1 online action-RPG being developed by BioWare’s Austin studio. It was first announced during Gamescom 2014. Set on modern day Earth and a parallel world known as Embra, it would have had players taking on the roles of magic wielding heroes caught in a war to save humanity against the evil Shadow Legions. Unfortunately, Shadow Realms got the boot due to BioWare Austin focusing their development efforts on other BioWare family projects, such as Dragon Age: Inquisition and the next Mass Effect.


Star Wars: Battlefront 3



Star Wars: Battlefront 3 was a third- and first-person shooter that was being developed by Free Radical Design. Despite never being officially announced, this version of Star Wars: Battlefront 3 was in development from mid-2006 to early 2008. But right when it was about 99% finished, the game was cancelled due to financial reasons.


Legacy of Kain: Dead Sun



Legacy of Kain: Dead Sun was an action-adventure game that was to be the sixth entry in Crystal Dynamics’ long-running Legacy of Kain series. It was being developed by Climax Studios under the supervision of Crystal Dynamics. Development for the game began secretly in 2009-2010 after Square Enix Europe chose Climax Studios to take on the job of creating a next-gen Legacy of Kain game. However, Square Enix Europe canceled the title in 2012 before it was able to reach full production.


Fez 2



Fez 2 was to be the sequel to 2012’s Fez, an indie 2D puzzle platformer that revolves around players solving puzzles while rotating between four sides of the game’s 3D world. The game was canceled a month after its announcement following a Twitter argument between lead designer Phil Fish and a video game journalist.


Dawngate



Dawngate was a free-to-play MOBA (multiplayer online battle arena) developed by Waystone Games and published by Electronic Arts. Aiming to differentiate itself from other MOBAs like League of Legends and Dota 2, Dawngate tried to implement an evolving story into its gameplay. Despite being in beta for quite some time, Waystone Games announced that the game was cancelled due to its beta not shaping up to the standards they hoped it would.


World of Darkness



World of Darkness was a vampire-themed MMO that was being developed by EVE Online developer CCP Games. Based in the supernatural world of the tabletop RPG series World of Darkness, the game was going to make heavy use of player politics and social interaction in its gameplay. However, CCP Games canceled the project on April 14, 2014 after being in development for nearly eight years.


Fallout Online



Fallout Online was an MMO that was being developed by Interplay Entertainment, the Fallout series' original creators. Officially confirmed to be in development in 2009, the MMO would eventually be canceled in 2012 after a long legal battle between Interplay and new series publisher Bethesda that resulted in an out-of-court settlement. Bethesda then got the rights back to develop a Fallout MMO.


Bioshock for the PS Vita



BioShock for the PS Vita was a game announced by former Irrational Games co-founder Ken Levine during Sony's E3 2011 press conference. It was going to be a completely new original entry in the series rather than a port of previous BioShock games. But in July 2014, it was confirmed that deals between Sony and BioShock publisher Take Two failed to materialize. And with closure of Irrational Games in 2014, whatever plans Levine had for the portable title are effectively buried.


NBA Live 13



NBA Live 13 was to be a reboot to EA’s long-running basketball game franchise that at the time hadn’t seen a release since 2010. However, due to lack of satisfaction over the game’s builds in the lead-up to launch, EA decided to cancel the game a mere six days before its planned release date.


Mega Man Legends 3



Mega Man Legends 3 was to be the next entry in the cult classic Mega Man spin-off series. It would have had players controlling two new characters named Aero and Barrett who would have joined alongside returning series characters to save Mega Man Volnutt from Elysium. Initial development of Mega Man Legends 3 was originally helmed by series creator Keiji Inafune. However, when he left the Capcom in 2010, development continued without him. Unfortunately, on July 18, 2011, Capcom canceled the game citing that it did not meet the required criteria to go into full production.


From: www.gamespot.com

CeX Review- Resident Evil: Revelations 2

Added: 01.05.2015 15:17 | 7 views | 0 comments


Gareth Thompson writes- After a seemingly endless amount of lackluster releases in the Resident Evil franchise, Capcom have turned a corner in this highly enjoyable episodic horror-fest. Whilst not quite reaching the heights set by the most popular games in the series, a large amount of effort has been made to give fans of the series what they want from a Resident Evil game, whilst also crafting an almost self contained story that will not alienate any newcomers to the franchise.

From: n4g.com

Metroid Street Fighter Free DLC Heading To Monster Hunter 4

Added: 01.05.2015 15:17 | 15 views | 0 comments


Capcom are going full on with their DLC Support for Monster Hunter 4, and the next batch might of just been accidentally leaked by Gamestop. The US retailer tagged a advertisement for Monster Hunter 4: Ultimate with a image featuring Samus, Blanka and Mega Man.

From: n4g.com

Let's Play - Marvel VS Capcom 3: Tournament

Added: 01.05.2015 0:17 | 3 views | 0 comments


In celebration of Avengers Week, Geoff, Jack, Ryan, Michael, Gavin, Lindsay, Matt, and Jeremy set out to determine who is the best Achievement Hunter when it comes to Marvel VS Capcom 3. The only condition? Marvel characters only.

From: n4g.com

The Death Of Silent Hills Opens The Door For Resident Evil

Added: 30.04.2015 7:17 | 2 views | 0 comments


The ambitious, highly anticipated Silent Hills project is no more. But Capcom should seize the opportunity to bring Resident Evil back to pure horror.

From: n4g.com

RIP, P.T. (and 10 more tragic game delistings)

Added: 30.04.2015 0:30 | 33 views | 0 comments


If you're reading this, it may already be too late. As of April 29th, 2015, P.T. - the playable teaser for the - will be gone from PSN, presumably forever. This tragic loss (especially for those who have never, and now may never, play it) exemplifies the most terrifying drawback of the digital distribution methods we've grown to love. When a downloadable game gets delisted, it effectively ceases to exist for anyone who doesn't already own it.

But P.T. isn't the only great game to be struck down by a delisting. PlayStation Network, Xbox Live Arcade, eShop, and Steam have all discarded their fair share of games, typically because of red tape like unrenewed licensing agreements. And while some of those exiled titles are no great loss, the following delistings may throw you into a state of deep despair upon realizing all the games you could have been enjoying if only you had acted sooner. If you bought these when they were available and still have 'em saved to a hard drive somewhere, thank your lucky stars. If you don't, then things are about to get very emotional.

Now nowhere to be found on: XBLA, PSN

I'll kick things off with the one I hate myself for missing the most. Scott Pilgrim is a comic-turned-film that's heavily inspired by retro gaming culture, and The Game channeled all that nostalgic energy into a four-player beat-'em-up with a sublime 16-bit style. The audio-visual department was every geek's dream, with an art team lead by the stupidly talented and a delightfully blippy soundtrack from renowned chiptune band Anamanaguchi. I've realized too late that I'd quite like to take the fight to Ramona Flowers' seven evil exes, but it seems Ubisoft wasn't too keen on renewing this license at the end of 2014. That pretty much leaves 'moaning in powerless agony' as my only remaining option.

Now nowhere to be found on: XBLA, PSN

A few years after comics giant Marvel was acquired by Disney, there was a sort of great purge for online storefront items related to its iconic superheroes. Notable losses include Deadpool and X-Men Origins: Wolverine, but the delistings that hit the hardest for fighting game fans were Marvel vs. Capcom Origins, Marvel vs. Capcom 2, and all the brilliant DLC for Ultimate Marvel vs. Capcom 3. The former two games (three, if you factor in that Marvel Super Heroes was bundled into Origins) still exist in increasingly rare disc form, but MvC3 characters Jill Valentine and Shuma-Gorath have completely faded into the aether of lost DLC, along with all the downloadable costumes that really packed in the fan-pleasing references. By choosing not to renew its fighting game licenses with Capcom, Disney took me for a ride, alright... a ride into utter sadness.

Now nowhere to be found on: XBLA

This was less of an actual downloadable game and more of a fun social experiment. Based on the game show of the same name, 1 vs. 100 is the ultimate in unfair odds, where a lone player (given the Neo-esque title of 'The One') must answer trivia questions correctly in the face of 100 people who desperately want to see The One get it wrong. The main attraction was the Live Show mode, complete with an on-air host (with their own Xbox Avatar) doing color commentary, as well as interviews with folks like Major Nelson and prizes that were worth actual money. After two 13-week 'seasons', Microsoft called it quits, and 1 vs. 100 became forever lost to time. For many gamers, it'll probably be the closest they'll ever come to taking part in a bona fide game show. But hey, there's always the abysmal DS version (hosted by none other than Bob Saget).

Now nowhere to be found on: Steam

In case you didn't know, Outrun 2006 is among the , it's pretty damn difficult to argue. For a while, Sega's sunny convertible racer was available for download on Steam, with the kind of crisp textures that the PS2 and Xbox versions could only dream of. Alas, Sega's lapsed Ferrari license prevents any future downloads of Outrun 2006 (or its sequel, Outrun Online Arcade). The game's still out there, but these days, asking someone to buy a physical disc for an old PC game is like telling a millennial who can't find a movie on Netflix to just borrow the DVD from their local library. Yes, they could do that, but will they? Probably not.

Now nowhere to be found on: XBLA, PSN

Back in the '90s, Konami brought the ruckus when it came to quarter-munching arcade beat-'em'-ups. Whether you were playing alone or in a dedicated co-op party of four, bopping bad guys in X-Men, Teenage Mutant Ninja Turtles, and The Simpsons Arcade Game was nothing short of glorious. All three of these classic tie-in brawlers eventually made a comeback with downloadable ports - and all three have now been banished to the void of expired licenses, never to be renewed. If you had the foresight to snatch these up when they were available, please invite me over some time so I can relive all those happy arcade memories. I'll bring pizza!

Now nowhere to be found on: 3DS eShop

I warn you, this delisting is just inexplicably mean, and may cause The Legend of Zelda fans who missed out to weep the bitterest of tears. Nintendo had good intentions on this road to hell, deciding to celebrate the Zelda series' 25th anniversary with a free gift. An amazing one, at that: a DSiWare port of Four Swords, the four-player co-op adventure full of inventive puzzles and friendly griefing among the color-coded quartet of Links. Best of all, the local multiplayer is wireless, without any pricey link cables necessary. The Anniversary Edition was available at no charge from September 2011 to February 2012, then again during the first month of 2014 - but if you didn't download it during those timeframes, it's now completely unobtainable. Does Nintendo not realize how many people would happily pay money for this port, if only it would let them?

Now nowhere to be found on: XBLA, PSN

It's all about the timing with this particularly unfortunate delisting. After Burner Climax is in the same boat as Outrun 2006: a SegaAM2 arcade classic given a faithful reboot in three lush dimensions. Amazingly, Climax retains the same blazing mach speeds of its predecessors, as you gun down legions of enemy bogeys from your sleek jet fighter. To avoid renewing licenses with real-world aircraft companies, Sega announced in December 2014 that it would be pulling Climax from online storefronts on Christmas Eve, of all days. Then, in a shocking twist, the game suddenly disappeared a week ahead of schedule, with no explanation given. For those prospective buyers who thought they would have more time, it was like the horrifying inverse of an early Christmas present from Sega.

Now nowhere to be found on: XBLA

This one holds a special place in my heart for being the first XBLA game I ever downloaded. All you have to do in this simple 3D platformer is guide a marble to a goal as fast as possible, utilizing power-ups and momentum-accelerating trickery to cut corners and improve your time. It's just as devilishly addictive as Super Monkey Ball, but with larger, more forgiving levels and 100% fewer simians. In a cruel twist of fate, developer GarageGames retains the rights to the Marble Blast engine but not the games themselves, so Ultra got ejected in 2011. The good news is, a PC port is (somehow) . The bad news is that all those stunningly impressive leaderboard replays of the best times (and some oh-so-satisfying Achievements) are gone forever.

Now nowhere to be found on: 3DS eShop

A generation of gamers will always associate handheld gaming with Tetris for the original Game Boy, since it came bundled in with Nintendo's landmark portable system. Those 8-bit visuals have the power to practically transport you back in time, so nostalgia surely played a part in Tetris' popularity on the 3DS Virtual Console market. But all that reminiscing came to a screeching halt when Ubisoft acquired the legendary puzzle license to make Tetris Ultimate, putting the kibosh on eShops sales of Tetris Axis and Tetris for Game Boy in the process. Boo, I say.

Now nowhere to be found on: XBLA, PSN

There've been plenty of casualties when it comes to digital versions of excellent tabletop games, with winners like Catan, Lost Cities, and Risk: Factions all getting the boot at one point or another. But nothing could sting quite as much as the delisting of Uno, the fast, easy-to-grasp card game that typically induces bouts of excited yelling. Not only could you play Uno when all the participants lived in different states - there was also the option to put custom house rules into effect, or spice up the deck with themed DLC (including some Super Street Fighter II Turbo HD Remix goodness). And here's the kicker: the whole shebang cost less than an actual deck of Uno cards. Now it's gone. Excuse me, I... I need a moment.

RIP, P.T. (and 10 more tragic game delistings)

Added: 30.04.2015 0:30 | 29 views | 0 comments


If you're reading this, it may already be too late. As of April 29th, 2015, P.T. - the playable teaser for the - will be gone from PSN, presumably forever. This tragic loss (especially for those who have never, and now may never, play it) exemplifies the most terrifying drawback of the digital distribution methods we've grown to love. When a downloadable game gets delisted, it effectively ceases to exist for anyone who doesn't already own it.

But P.T. isn't the only great game to be struck down by a delisting. PlayStation Network, Xbox Live Arcade, eShop, and Steam have all discarded their fair share of games, typically because of red tape like unrenewed licensing agreements. And while some of those exiled titles are no great loss, the following delistings may throw you into a state of deep despair upon realizing all the games you could have been enjoying if only you had acted sooner. If you bought these when they were available and still have 'em saved to a hard drive somewhere, thank your lucky stars. If you don't, then things are about to get very emotional.

Now nowhere to be found on: XBLA, PSN

I'll kick things off with the one I hate myself for missing the most. Scott Pilgrim is a comic-turned-film that's heavily inspired by retro gaming culture, and The Game channeled all that nostalgic energy into a four-player beat-'em-up with a sublime 16-bit style. The audio-visual department was every geek's dream, with an art team lead by the stupidly talented and a delightfully blippy soundtrack from renowned chiptune band Anamanaguchi. I've realized too late that I'd quite like to take the fight to Ramona Flowers' seven evil exes, but it seems Ubisoft wasn't too keen on renewing this license at the end of 2014. That pretty much leaves 'moaning in powerless agony' as my only remaining option.

Now nowhere to be found on: XBLA, PSN

A few years after comics giant Marvel was acquired by Disney, there was a sort of great purge for online storefront items related to its iconic superheroes. Notable losses include Deadpool and X-Men Origins: Wolverine, but the delistings that hit the hardest for fighting game fans were Marvel vs. Capcom Origins, Marvel vs. Capcom 2, and all the brilliant DLC for Ultimate Marvel vs. Capcom 3. The former two games (three, if you factor in that Marvel Super Heroes was bundled into Origins) still exist in increasingly rare disc form, but MvC3 characters Jill Valentine and Shuma-Gorath have completely faded into the aether of lost DLC, along with all the downloadable costumes that really packed in the fan-pleasing references. By choosing not to renew its fighting game licenses with Capcom, Disney took me for a ride, alright... a ride into utter sadness.

Now nowhere to be found on: XBLA

This was less of an actual downloadable game and more of a fun social experiment. Based on the game show of the same name, 1 vs. 100 is the ultimate in unfair odds, where a lone player (given the Neo-esque title of 'The One') must answer trivia questions correctly in the face of 100 people who desperately want to see The One get it wrong. The main attraction was the Live Show mode, complete with an on-air host (with their own Xbox Avatar) doing color commentary, as well as interviews with folks like Major Nelson and prizes that were worth actual money. After two 13-week 'seasons', Microsoft called it quits, and 1 vs. 100 became forever lost to time. For many gamers, it'll probably be the closest they'll ever come to taking part in a bona fide game show. But hey, there's always the abysmal DS version (hosted by none other than Bob Saget).

Now nowhere to be found on: Steam

In case you didn't know, Outrun 2006 is among the , it's pretty damn difficult to argue. For a while, Sega's sunny convertible racer was available for download on Steam, with the kind of crisp textures that the PS2 and Xbox versions could only dream of. Alas, Sega's lapsed Ferrari license prevents any future downloads of Outrun 2006 (or its sequel, Outrun Online Arcade). The game's still out there, but these days, asking someone to buy a physical disc for an old PC game is like telling a millennial who can't find a movie on Netflix to just borrow the DVD from their local library. Yes, they could do that, but will they? Probably not.

Now nowhere to be found on: XBLA, PSN

Back in the '90s, Konami brought the ruckus when it came to quarter-munching arcade beat-'em'-ups. Whether you were playing alone or in a dedicated co-op party of four, bopping bad guys in X-Men, Teenage Mutant Ninja Turtles, and The Simpsons Arcade Game was nothing short of glorious. All three of these classic tie-in brawlers eventually made a comeback with downloadable ports - and all three have now been banished to the void of expired licenses, never to be renewed. If you had the foresight to snatch these up when they were available, please invite me over some time so I can relive all those happy arcade memories. I'll bring pizza!

Now nowhere to be found on: 3DS eShop

I warn you, this delisting is just inexplicably mean, and may cause The Legend of Zelda fans who missed out to weep the bitterest of tears. Nintendo had good intentions on this road to hell, deciding to celebrate the Zelda series' 25th anniversary with a free gift. An amazing one, at that: a DSiWare port of Four Swords, the four-player co-op adventure full of inventive puzzles and friendly griefing among the color-coded quartet of Links. Best of all, the local multiplayer is wireless, without any pricey link cables necessary. The Anniversary Edition was available at no charge from September 2011 to February 2012, then again during the first month of 2014 - but if you didn't download it during those timeframes, it's now completely unobtainable. Does Nintendo not realize how many people would happily pay money for this port, if only it would let them?

Now nowhere to be found on: XBLA, PSN

It's all about the timing with this particularly unfortunate delisting. After Burner Climax is in the same boat as Outrun 2006: a SegaAM2 arcade classic given a faithful reboot in three lush dimensions. Amazingly, Climax retains the same blazing mach speeds of its predecessors, as you gun down legions of enemy bogeys from your sleek jet fighter. To avoid renewing licenses with real-world aircraft companies, Sega announced in December 2014 that it would be pulling Climax from online storefronts on Christmas Eve, of all days. Then, in a shocking twist, the game suddenly disappeared a week ahead of schedule, with no explanation given. For those prospective buyers who thought they would have more time, it was like the horrifying inverse of an early Christmas present from Sega.

Now nowhere to be found on: XBLA

This one holds a special place in my heart for being the first XBLA game I ever downloaded. All you have to do in this simple 3D platformer is guide a marble to a goal as fast as possible, utilizing power-ups and momentum-accelerating trickery to cut corners and improve your time. It's just as devilishly addictive as Super Monkey Ball, but with larger, more forgiving levels and 100% fewer simians. In a cruel twist of fate, developer GarageGames retains the rights to the Marble Blast engine but not the games themselves, so Ultra got ejected in 2011. The good news is, a PC port is (somehow) . The bad news is that all those stunningly impressive leaderboard replays of the best times (and some oh-so-satisfying Achievements) are gone forever.

Now nowhere to be found on: 3DS eShop

A generation of gamers will always associate handheld gaming with Tetris for the original Game Boy, since it came bundled in with Nintendo's landmark portable system. Those 8-bit visuals have the power to practically transport you back in time, so nostalgia surely played a part in Tetris' popularity on the 3DS Virtual Console market. But all that reminiscing came to a screeching halt when Ubisoft acquired the legendary puzzle license to make Tetris Ultimate, putting the kibosh on eShops sales of Tetris Axis and Tetris for Game Boy in the process. Boo, I say.

Now nowhere to be found on: XBLA, PSN

There've been plenty of casualties when it comes to digital versions of excellent tabletop games, with winners like Catan, Lost Cities, and Risk: Factions all getting the boot at one point or another. But nothing could sting quite as much as the delisting of Uno, the fast, easy-to-grasp card game that typically induces bouts of excited yelling. Not only could you play Uno when all the participants lived in different states - there was also the option to put custom house rules into effect, or spice up the deck with themed DLC (including some Super Street Fighter II Turbo HD Remix goodness). And here's the kicker: the whole shebang cost less than an actual deck of Uno cards. Now it's gone. Excuse me, I... I need a moment.


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