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Microsoft shows prototype of cloud-powered streaming game service - Report

Added: 27.09.2013 12:50 | 0 views | 0 comments


Company officials reportedly demonstrated a prototype of the technology during meetings this week with Halo 4 running on Windows Phone and PC.

Microsoft may be following in the footsteps of Sony and developing its own cloud-gaming streaming service, if a new report proves accurate. Sources familiar with the matter told that Microsoft officials demonstrated a prototype of the technology during meetings this week.

was reportedly shown running on a Windows Phone and PC, streamed from the cloud. The Verge understands that the prototype runs "smoothly" on both devices and that Microsoft has been able to reduce latency on a Lumia 520 device to 45ms.

The prototype is part of a larger Microsoft initiative to stream games to Windows devices, The Verge reports. The demonstration this week reportedly included a Windows Phone with an Xbox controller attached through an unspecified accessory and a "low-end hybrid PC."

The Verge notes that the Microsoft's cloud-powered streaming technology has not been given an official name yet, as it is only a prototype. Sony's , before rolling out for PlayStation 3 and PlayStation Vita later.

"The Microsoft Company Meeting is a great place to demonstrate many exciting possibilities, but we don't have any specific plans to share at this time," a Microsoft representative told .

Microsoft at tapping into the power of the cloud for backwards compatibility on the Xbox One earlier this month.

"There are so many things that the servers can do. Using our Azure cloud servers, sometimes it#146;s things like voice processing. It could be more complicated things like rendering full games like a Gaikai and delivering it to the box," senior Xbox director Albert Penello said at the time. "We just have to figure out how, over time, how much does that cost to deliver, how good is the experience."

From: www.gamespot.com

Microsoft demonstrates Halo 4 streaming from the cloud to Windows and Windows Phones

Added: 27.09.2013 5:18 | 9 views | 0 comments


TheVerge: Microsoft is building its own cloud gaming service. Company officials demonstrated a prototype of the service during an internal company meeting today. Sources familiar with the meeting revealed to The Verge that Microsoft demonstrated Halo 4 running on a Windows Phone and PC, both streaming the game from the cloud. We're told that the concept service runs smoothly on both devices, and that Microsoft has managed to reduce the latency on a Lumia 520 to just 45ms.

From: n4g.com

EA Sports and CLC settle lawsuit by Ed O'Bannon plaintiffs; NCAA remains as lone defendant

Added: 27.09.2013 1:18 | 8 views | 0 comments


AL:Electronic Arts Sports and Collegiate Licensing Company have settled all claims brought against them by plaintiffs in the Sam Keller and Ed O'Bannon lawsuit over the use of college athletes' names, images and likenesses, according to a court filing today.

From: n4g.com

EA cancels 2014 college football game, settles lawsuits with former players

Added: 26.09.2013 22:28 | 2 views | 0 comments


[UPDATE] Publisher says it will not publish previously announced next-gen football game and is evaluating plans for the future of the franchise; lawsuits with former players settled.

[UPDATE] GameSpot sister site has learned that Electronic Arts and the Collegiate Licensing Company settled a number of class-action lawsuits today. Terms of the settlement were not disclosed, though CBS Sports points out that the deal will affect more than 100,000 current and former college players who have appeared in EA-produced basketball and football games.

Earlier today, EA announced that it had canceled 2014's next-generation college football game.

"I'm disappointed in that because there should be a game," said the plaintiffs' attorney Eugene Egdorf. "All that has to happen is the NCAA allow players to be paid and there would be a game. This is Step 1 to players being paid that should."

"There will be players who play Saturday who should be paid [for their services] as they should be," he added.

The original story is below.

Electronic Arts has canceled its and is evaluating plans for the brand going forward, the company announced today.

"Today I am sad to announce that we will not be publishing a new college football game next year, and we are evaluating our plan for the future of the franchise," EA general manager of American Football Cam Weber said in a statement.

"This is as profoundly disappointing to the people who make this game as I expect it will be for the millions who enjoy playing it each year."

Explaining the decision to cancel the game, Weber said EA has been "stuck" in the middle of a dispute between the NCAA and student-athletes who are seeking compensation for playing college football. This is likely referring to former UCLA player Ed O'Bannon, who--along with other former players--is suing the NCAA, EA Sports, and the Collegiate Licensing Company over the use of their likenesses.

"Just like companies that broadcast college games and those that provide equipment and apparel, we follow rules that are set by the NCAA--but those rules are being challenged by some student-athletes," Weber said. "For our part, we are working to settle the lawsuits with the student-athletes. Meanwhile, the NCAA and a number of conferences have withdrawn their support of our game."

The NCAA , though this contract now appears to be in question.

"The ongoing legal issues combined with increased questions surrounding schools and conferences have left us in a difficult position--one that challenges our ability to deliver an authentic sports experience, which is the very foundation of EA Sports game," he added.

Weber said EA is working to retain developers on the college football development team by placing them elsewhere inside the EA Sports organization. It is not clear if there will be any layoffs as a result of this decision.

was released in July.

From: www.gamespot.com

EA cancels 2014 college football game, settles lawsuits with former players

Added: 26.09.2013 22:28 | 1 views | 0 comments


[UPDATE] Publisher says it will not publish previously announced next-gen football game and is evaluating plans for the future of the franchise; lawsuits with former players settled.

[UPDATE 2] Attorneys representing the student-athletes said in a statement that the amount and other terms of the settlement are confidential pending a court filing.

"I can say that we are extraordinarily pleased with this settlement, whose terms we will be proud to present to the court and to the public," Hagens Berman managing partner Steve Berman said in a statement. "When we began this case in 2009, we were venturing into a new application of the law, with little precedent, while facing monumental legal hurdles."

"When we filed the case, we felt very strongly that EA's appropriation of student-athletes' images for a for-profit venture was wrong, both in a legal sense and from a more fundamental moral perspective," Berman added. "These guys were busting their butts on the field or the court trying to excel at athletics, oftentimes to help win or maintain scholarships so they could get an education."

"Students agreed that by being student-athletes that they could not exploit their personal commercial value, an agreement they lived up to. "The same cannot be said about the NCAA or its partner Electronic Arts."

[UPDATE] GameSpot sister site has learned that Electronic Arts and the Collegiate Licensing Company settled a number of class-action lawsuits today. Terms of the settlement were not disclosed, though CBS Sports points out that the deal will affect more than 100,000 current and former college players who have appeared in EA-produced basketball and football games.

Earlier today, EA announced that it had canceled 2014's next-generation college football game.

"I'm disappointed in that because there should be a game," said the plaintiffs' attorney Eugene Egdorf. "All that has to happen is the NCAA allow players to be paid and there would be a game. This is Step 1 to players being paid that should."

"There will be players who play Saturday who should be paid [for their services] as they should be," he added.

The original story is below.

Electronic Arts has canceled its and is evaluating plans for the brand going forward, the company announced today.

"Today I am sad to announce that we will not be publishing a new college football game next year, and we are evaluating our plan for the future of the franchise," EA general manager of American Football Cam Weber said in a statement.

"This is as profoundly disappointing to the people who make this game as I expect it will be for the millions who enjoy playing it each year."

Explaining the decision to cancel the game, Weber said EA has been "stuck" in the middle of a dispute between the NCAA and student-athletes who are seeking compensation for playing college football. This is likely referring to former UCLA player Ed O'Bannon, who--along with other former players--is suing the NCAA, EA Sports, and the Collegiate Licensing Company over the use of their likenesses.

"Just like companies that broadcast college games and those that provide equipment and apparel, we follow rules that are set by the NCAA--but those rules are being challenged by some student-athletes," Weber said. "For our part, we are working to settle the lawsuits with the student-athletes. Meanwhile, the NCAA and a number of conferences have withdrawn their support of our game."

The NCAA , though this contract now appears to be in question.

"The ongoing legal issues combined with increased questions surrounding schools and conferences have left us in a difficult position--one that challenges our ability to deliver an authentic sports experience, which is the very foundation of EA Sports game," he added.

Weber said EA is working to retain developers on the college football development team by placing them elsewhere inside the EA Sports organization. It is not clear if there will be any layoffs as a result of this decision.

was released in July.

From: www.gamespot.com

Company of Heroes 2 +5 Trainer

Added: 26.09.2013 14:37 | 10 views | 0 comments


Enjoy a new +5 trainer for the game Company of Heroes 2 that gives various in-game cheats.

From: games.softpedia.com

Company of Heroes 2 Case Blue DLC Hits Steam

Added: 25.09.2013 18:13 | 9 views | 0 comments



Today the World War 2 strategy game Company of Heroes 2 received the first DLC for its Theater of War mode. Players will be able to relive Case Blue, a German offensive against the Soviet Union, through a new set of missions.

From: www.cinemablend.com

GTA 5 sales top 15 million units, analyst suggests

Added: 25.09.2013 15:19 | 4 views | 0 comments


Grand Theft Auto 5 sales have likely surpassed 15 million units worldwide, according to Cowen Company analyst Doug Creutz.

From: n4g.com

Grand Theft Auto V sales "extremely front-loaded" says analyst

Added: 25.09.2013 14:46 | 15 views | 0 comments


Doug Creutz says gamer anticipation and next-gen consoles on the horizon means open-world game will have shorter sales tail, though GTA Online could generate "several hundred million dollars per year."

sales are expected to be "extremely front-loaded," according to Cowen & Company analyst Doug Creutz.

In a note to investors today, Creutz said GTAV will have a shorter sales tail due to "high gamer anticipation" and the launch of next-generation consoles in November.

The analyst is now modeling sales of 25 million units for GTAV in the game's first year. Based on the , Creutz said the open-world game is likely to have already sold at least 15 million units.

Take-Two has not disclosed specific unit sales figures for GTAV, saying only that the game has generated over $1 billion in global retail revenue to date. The game achieved this milestone faster than (15 days) and The Avengers (19 days).

By comparison, since the game launched in April 2008.

Creutz also said in his note to investors today that --due to launch on October 1--should offer "ample opportunities" for content packs and microtransactions over the next several years.

"Call of Duty generates several hundred million dollars per year in digital revenue, and we think GTA could do the same," Creutz said. "Success here would take significant pressure off of next year's as-of-yet undetermined title slate."

GTA Online is , though Rockstar Games has not commented on this yet.

According to Robert W. Baird analyst Colin Sebastian, GTAV is likely to be released on the Xbox One and PlayStation 4 in 2014 to "."

For more on GTAV, check out .

From: www.gamespot.com


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