Curse of Naxxramas: A Hearthstone Adventure will be the first-ever expansion for Blizzard's free-to-play digital card game, featuring 30 new cards, a new game board and single-player class challenges.
The expansion takes the form of a card-based dungeon crawler, with five "wings" unlocking over as many weeks simultaneously on all platforms. Each will feature new single-player encounters with boss fights and unique cards. The first wing, The Arachnid Quarter, will be available for free to all Hearthstone players at launch. The remaining content, true to the game's free-to-play model, will be available either with real money orin-game gold.
Blizzard revealed the first single-player adventure for Hearthstone: Heroes of Warcraft at PAX East. Curse of Naxxramas will take players to a location very familiar to World of Warcraft players.
A single player PvE adventure that anyone can undertake.
The ancient necropolis Naxxramas, a base of operations for the powerful lich Kel'Thuzad and his plague-bearing undead host, comes to Hearthstone. Players can progress through one of the five unique wings of the dungeon and gain new cards for their Hearthstone collection by defeating bosses that you'll face along the way: the oversized arachnid Maexxna, the fungal horror Loatheb, the shambling abomination Patchwerk, and devious plague cauldron master Heigan the Unclean. Each boss has their own unique cards and Hero Powers.
Curse of Naxxramas will roll out over the course of five...
Blizzard's card battler Hearthstone isn't even (officially) out on iPad yet, but the studio has already unveiled the game's next major update: a single-player campaign called "Curse of Naxxramas, A Hearthstone Adventure".
This adventure will take place in the ancient necropolis of Naxxramas, and is sectioned off into five wings with five bosses. Battles will take place on an all-new game bo...
Clearing each wing unlocks new cards. Hearthstone: Heroes of Warcraft will add a single-player Adventure Mode to the game, starting with Curse of Naxxramas.
The idea is the brainchild of brothers Asger and Bo Strandby, with Press Play studio director Rune Dittmer saying “it is one of those games, where the basic premise is hard to describe, but once you have the controller in your hand, it is so obviously fun that you immediately get it.”
“So when Asger and Bo showed us the prototype at a party," Dittmer added, "it was a no-brainer to give them some time to elaborate on the core concept. And now a year later we are proud to announce Press Play’s second game for Xbox One.”
The idea is the brainchild of brothers Asger and Bo Strandby, with Press Play studio director Rune Dittmer saying “it is one of those games, where the basic premise is hard to describe, but once you have the controller in your hand, it is so obviously fun that you immediately get it.”
“So when Asger and Bo showed us the prototype at a party," Dittmer added, "it was a no-brainer to give them some time to elaborate on the core concept. And now a year later we are proud to announce Press Play’s second game for Xbox One.”