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ZaciSa: Defense of the Crayon Dimension! Dated for Europe, Aims to Draw You In With a Discount

Added: 29.07.2015 16:00 | 8 views | 0 comments


Article: ZaciSa: Defense of the Crayon Dimension! Dated for Europe, Aims to Draw You In With a Discount

Fully updated with improvements from NA launch version

Tags: With, Drop
From: www.nintendolife.com

Is it Ethical to Drug Test eSport Athletes

Added: 29.07.2015 7:18 | 5 views | 0 comments


Being a "real sport" means acting like the pros do.

Tags: Test, Drop
From: n4g.com

Pressurecast Eighty-Eight: Drug Testing Comes To Pro Gaming

Added: 28.07.2015 22:18 | 11 views | 0 comments


Pro Gamers On Adderall? Rise Of The Tomb Raider On PS4? A New Nintendo President? Yes! Yes! Kinda! On This Weeks PressureCast!

From: n4g.com

Taiko Drum Master Vita Game Doesn't Allow Screenshots, So I Went Old School

Added: 26.07.2015 17:19 | 5 views | 0 comments


"I would have loved to use Vita's screenshot function to show you some shots of my time with Taiko Drum Master: V Version, just like I did with several other games. Bandai Namco, however, wishes instead for its good-looking game to appear to you as total shit. And I am a granter of wishes." -GR

From: n4g.com

Taiko Drum Master Vita Game Doesn't Allow Screenshots, So I Went Old School

Added: 26.07.2015 10:28 | 5 views | 0 comments




I would have loved to use Vita's screenshot function to show you some shots of my time with Taiko Drum Master: V Version, just like I did with Persona 4: Dancing All Night and several other games. Bandai Namco, however, wishes instead for its good-looking game to appear to you as total shit. And I am a granter of wishes.
[gallery=1925]
The picture at the top of this post is the end credits rolling by after the end of the RPG mode, which was pretty fun, and also the source of a lot of the "screenshots" you see in that gallery.

From: www.gamerevolution.com

What Games Are You Destroying? July 25, 2015

Added: 25.07.2015 13:00 | 9 views | 0 comments


So is anyone here actually playing the new Godzilla game? The two versions (PS3 and PS4) sold, like, under 10,000 units apiece in Japan, so I know the market isn't huge. Just wondering what you think of it, if you're playing. Me? Oh, good of you to ask. I'm just finishing up the RPG mode in that Taiko Drum Master Vita game I talked about last week. The fucking thing doesn't let me take my own screenshots, though, so my review is going to be filled with dumb photos from a camera pointed at my Vita. In Bandai Namco would rather have its game presented to you as something that looks like ass, then I suppose that's just the way things have to be. After all, they released Godzilla, didn't they?

From: www.gamerevolution.com

Phoenix Down 40.2 - Metal Gear Solid 4: Guns of the Patriots

Added: 24.07.2015 19:22 | 15 views | 0 comments


Phoenix Down is hosted by Drew Leachman and Matt Quinn. Each segment focuses on an older game the duo decides upon with another member of the ZTGD crew or special guest. They play through and discuss the mechanics and how well it holds up today. It is the ultimate in backlog elimination. The year of the Gear continues. Hosts: Drew Leachman Matt Quinn

From: n4g.com

ZTGD | No Time to Explain Review

Added: 24.07.2015 17:19 | 8 views | 0 comments


Drew Leachman: writes I dont mind the trial and error puzzle platformer games, as long as a few stipulations are met. The first one being a quick reset; if I die and Im not back in the action within two or three seconds, I feel like Im wasting my time. The second criteria would be precise controls. If I die in these types of games, it has to be because I messed up somehow, not that the game has a clunky control scheme. While No Time to Explain does well with the first issue, the second is a bit of a different story.

Tags: Time, While, Drop
From: n4g.com

ZTGD | No Time to Explain Review

Added: 24.07.2015 16:18 | 7 views | 0 comments


Drew Leachman: writes I dont mind the trial and error puzzle platformer games, as long as a few stipulations are met. The first one being a quick reset; if I die and Im not back in the action within two or three seconds, I feel like Im wasting my time. The second criteria would be precise controls. If I die in these types of games, it has to be because I messed up somehow, not that the game has a clunky control scheme. While No Time to Explain does well with the first issue, the second is a bit of a different story.

Tags: Time, While, Drop
From: n4g.com


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