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To be a pirate is to value freedom above all else. If you plunder enough gold, instill enough fear, and get out before the world tears you down, you can be the most free man or woman in the world. At least that's Assassin's Creed's take on those maligned malingerers of yesteryear. Don't expect anything more historical than that in Assassin's Creed: Pirates, the latest mobile take on Ubisoft's blockbuster franchise. If you decide to take the plunge on this pay-for-it-once affair, you'll find yourself free to rebel against monarchy, liberate slaves, and blow away galleons - all without having to leave the comfort of your own ship's wheel. One of the most popular features of the last two console Assassin's Creed games has been naval combat. Like any good privateers, the developers of Pirates seized on that goodwill and ran with it, creating an entire game around the concept. |
For some, it's not about the journey, but the destination. To wit, for some gamers, they could care less about venturing through one of many stages: they just want to get to the boss and throw down. Endless Boss Fight lives up to its name by pitting the player, who takes on the guise of a small robot with boxing gloves, against a large and ever-evolving Boss Robot. Duck in, out, and around Boss's volley of various missile types to deliver a series of powerful body blows, then back out to gather coins and power-ups. Or, with the right timing, you can even punch Boss's warheads to reveal more coins, or to send his own ordnance right back at him. |
Angry Birds helped us fall in love with the physics of speed all over again. kart racer was inevitable. But while thematically a fit, Angry Birds Go! is a pretty big break from what Rovio has brought us in the past. It's their first game with 3D modelling. It's their first game in an established genre that the console crowd would get eager about. It is, as much as can be for one of the biggest names in mobile gaming, something of a gamble. And while I've been having a lot of fun with it, I don't think it quite hits the high mark that Rovio might have hoped.
At the start of every race, players will pull back on their slingshot (a nice nod to the original game) and shoot their racer onto the track. From there the game becomes an exercise in overly-simplified design. Player don't need to worry about braking or accelerating. Drifting isn't (much of) a thing. There are no item boxes to break, and in many of the game's challenges, not even other racers to compete against. In all honesty, the game could have been called Angry Birds: Steering isn't too much for you, is it? If so, we're really sorry and will take it out in a future update. |
Sci-fi tactical combat affair Space Hulk is widely acclaimed as one of the most atmospheric board games ever made. It's also commonly recognized as begging for the video game treatment, and yet in the 25 years since its release, all we had were some live-action titles and fan homages. The latest developer to tackle the licence is Full Control, and after a buggy PC release, the game has come to mobile. The action is set amongst the tight corridors and tiny rooms of a derelict spacecraft, where heavily armed Space Marines square off against limitless hordes of slavering alien horrors called Genestealers. There's a series of missions with varied objectives like retrieving data collection devices or burning strategically important terrain points. |
Billed as "The Next Generation Slicing Game," KingHunt is here to serve as a fitting reminder of why Halfbrick's was such a huge hit, and to give us some food for thought on what a deeper "slicing" experience could really be like in 2013. The evil Chef has taken off across the kingdom, wreaking havoc on the world as only evil chefs can do, and you've been tasked to travel in his footsteps and stop him. In each level, hoards of enemies, items, and even food products will be tossed up in front of you, and it's your job to swipe on the screen and cut them all into tiny little pieces. Anyone who has ever played Fruit Ninja before will immediately feel right at home here in KingHunt, and it will only take newcomers to the genre a few seconds to get accustomed to the game too, for that matter; all you have to do is swipe your finger on the screen to slice stuff up, and away you go! In addition to the addictive slicing gameplay, KingHunt also benefits from paying close attention to the smaller details, like the different aftereffects of the enemies and objects you'll be chopping up: fruits will explode in delicious bouts of juice and seeds, while birds will burst in a giant cloud of feathers. But be careful though: there will also be plenty of bombs thrown into the mix, and later enemies can even slice back at you, which will deplete your health meter in a real hurry. |
World of Tanks is, to put it bluntly, a phenomenon. While offering a different style of gameplay, I wouldn't hesitate to call World of Tanks as popular as other free-to-play multiplayer offerings like League of Legends or DOTA 2. And like those games, it was only a matter of time until somebody decided to take this winning formula mobile. The "somebody" in this case isn't World of Tanks creators Wargaming.net (whose own mobile version, , was announced back in March), but Game Insight - a top developer of free-to-play games for the casual mobile market. |
Mix one part Virtua Cop with a scoop of collectible card game and you have Lawless: a freemium action game that's all about relatively precise shooting and collecting lots and lots of guns. It makes for a surprisingly entertaining bite-sized arcade shooter, actually - although regrettably, some of the typical Mobage gouging does come into play. The majority of your time spent playing Lawless will involve tapping the screen to shoot people. It's a rather basic idea, certainly, but there are other elements thrown into the mix to keep things from getting stale. Enemies move around, duck behind cover, and attack with their own firearms or even grenades (which must be shot out of the air to avoid damage). People you don't want to shoot, like civilians, run all over the map because logically the best place to go during a gunfight is right between the two shooters. Sometimes you'll be asked to maintain a certain accuracy percentage to earn a reward bonus. Other times you'll be required to use a specific category of weapon. |