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Remember when you were a toddler and snuck out of the house in the middle of the night? Then you hijacked the family car and used it to tour the cosmos all in service of your passion for amateur photography? In Sky Tourist, you'll navigate cubist floating isles as you perfect your photo trapeze act, the whole endeavor made sweeter by innovative controls. |
The year is 4057. For centuries, three different powers have been vying for majority control of the galaxy: the religious Ecclesiarchy, the Cortez Corporation, and the time-manipulating Guild of TAL. In an aggressive push to expand their reach, Cortez Corp has taken over the TAL's primary base of operations, the space station Basilica. The sole remaining guild member aboard, Aetherion, is imprisoned and awaiting execution. His only hope for rescue is a remote-controlled droid named Bishop 7, who must be guided through the dangerous and labyrinthine space station in Droidscape: Basilica. |
The premise of An Alien with a Magnet is fairly simple: get Alien back to his home planet by using the only tool still working on his spaceship, a magnet. Doing so is a matter of using said magnet to rotate around various planetoids before slingshotting yourself to the next one. Repeat as necessary. |
Whitaker Trebella knows how to make a stylish game. His first release, , was a perfect blend of style and substance. But his sophomore effort Pivvot has a problem: It has plenty of one, and not quite enough of the other. |
I have a confession to make: I've played Knightmare Tower a lot. And no, that's not because I'm a media darling who gets first dibs on every game ever. It's because Knightmare Tower - this version of Knightmare Tower - appeared on OUYA a few months before its iOS debut. |
There was once a board game called History of the World. It was popular enough for mass-market release and a hobby edition with plastic figures instead of cardboard tokens. More recently, designers the Ragnar brothers decided it needed modernising and streamlining, creating A Brief History of the World, which has now been modernised and streamlined for mobile devices. |
The fundamentals of match-3 games have become so universal in the industry today, that even robots are now getting their bolts and antennas in on all of the fun. Blitz Block Robo takes traditional match-3 concepts and fuses them together with an interesting sliding mechanic, which results in a somewhat flexible, but still inherently rigid game board and player experience. But if robots are supposed to be good with such calculated maneuvers and automatic non-emotive actions as matching colors, then why does this latest spin on the successful genre feel like just another glitch in the overarching match-3 system? |
There's a reason that action-platformer/puzzle series Prince of Persia has been around forever on consoles and PCs. Between the stunning visuals of the newer iterations, some of the coolest puzzles found in video games, and an all-around satisfying combat system (did y'all play that cel-shaded version from a few years back? It was brilliant!), the long-running tale of the prince and those crazy undead sand-monsters hell-bent on killing him has been a pleasure to play for generations of gamers - until now. |