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Like a girl who can't help dating bad boys, I've had my , in fact. So I went into The Amazing Spider-Man 2 fully prepared to be let down again, only to find that it's really good. With slightly tighter controls, it could even be fantastic. Or amazing, if we want to keep the right adjectives with their respective franchises. One thing that sets this game apart from its Gameloft brethren is that there's no genre confusion. The Amazing Spider-Man 2 is unabashedly an action-adventure game, thrilling in the freedom that the web-spinner has at swinging through New York and showing off his acrobatic skills at every chance. |
Agent 47, or Jonathan Hitman as I like to call him, is an assassin with a heart. He may garrote goons with piano wires taken from actual pianos and dump their bodies in children's ball pits, but he usually does so for some contrive good reason. I think the previous games involved clones or ...something? You know what? It doesn't matter. Hitman GO is nothing like the games from which it derives. It's a board game - several board games, according to the main menu. You move the titular hitter of men across prescribed grids like a game piece while other pieces representing civilians and thugs of various orders patrol and/or survey the board to knock him over. The hitman always moves first, and moving into an opposing piece from behind or the sides will knock them over instead. |
I've already written about . I talked about how the game is a ballet of mathematic interactions glazed with Blizzard's trademark visual flair, production values and the World of Warcraft aesthetic. I probably said something about how the free-to-play elements are balanced with in-game currency that accrues at just the right speed to keep you from ever feeling obligated to spend real money. I've admittedly fallen off my daily quest schedule quite hard in the months since Hearthstone's official release out of beta, but now it's on iPad. Now the game has changed. |
When he's right, he's right. Back in January, Gamezebo founder Joel Brodie , citing sources close to the situation. |
Match-3/RPG hybrids are cool. Always have been, always will be. Whether we're talking Puzzle Quest, or Puzzle & Dragons, there's a flavor of puzzle-RPG out there for everyone. Fable Age is a game that plays closest to the latter, but don't let that fool you - in a world of Puzzle & Dragons clones, Fable Age manages to take those familiar pieces and craft something that can stand on its own two feet. |
Back in October I had for providing Gamezebo readers with a roundup of the biggest gaming news to hit China each week. |
Star Trek fans are among the most loyal and passionate in the entire spectrum of pop culture aficionados. That makes it all the more shameful that they've had their hearts broken by video game adaptations over the years. A fan of the property himself, Disruptor Beam CEO Jon Radoff knows that it hasn't always received the most love and care from game designers. "Too many games have been made where they take some existing title, re-skin it, add a little Star Trek dust on top to make it look like Star Trek, and they ship it," Radoff said to Gamezebo at PAX East. "Frankly, I think fans rightfully have some cynicism about these poor licensed products." |
Digital marketplaces like the App Store and Google Play are governed by a set of unwritten rules. RollerCoaster Tycoon 4 Mobile from Atari breaks a biggie by charging players admission for a game packed with the waiting and premium currency purchases typical of a free-to-play title. RollerCoaster Tycoon 4 Mobile has another problem: It's just not very good. It's not unplayable by any means, but there's little about the game that differentiates it from other mobile games based around developing and running an amusement park. That's kind of a sad thing to have to say about a title that bears the legendary RollerCoaster Tycoon moniker. |