Friday, 11 October 2024
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From: www.gamesradar.com

From: www.gamesradar.com

18 Twitch Streams You Need to Watch if You Love Games

Added: 29.05.2015 23:59 | 4 views | 0 comments


1. FeliciaDay



Twitch video game streamers are a colorful mixture of amateurs and pros all sharing the games they love. If you're new to Twitch, though, it can be a bit intimidating to find someone to watch. A pro like Felicia Day, famous for her hit series The Guild, has a charming and personable style. It's a great place to start before you jump into the weirder stuff.


2. TheMexicanRunner



The Mexican Runner is a man on a mission: play through and beat every single NES game ever released. Despite facing one of the hardest game catalogs of any system, this world record holder tenaciously marches forward. A must watch.


3. FishPlayStreetFighter



Nothing quite makes you feel like the future has arrived than watching a pair of fish compete in a game of Street Fighter live over the internet. It's a channel that lives up to its title, thanks to the ingenuity of their owner, who's mapped control inputs to sections of their fish tank. Take a moment to reflect on the wondrously strange world we live in.


4. Srwfe



If you thought Dark Souls was hard, try playing through the game using only your feet while millions watch in nervous anticipation. Even if you don't speak Mandarin or Taiwanese, watching Srwfe's amazing dexterity transcends national boundaries.


5. rabbitbong



Yoni has a diverse taste in games, ranging from League of Legends and Counter-Strike to more artsy fare like Child of Light. If you tune in often enough, you can even catch her singing impromptu renditions of They Might Be Giants songs.


6. GamesDoneQuick



Twitch has a ton of renown speed runners who plow through games with inhuman concentration and reflexes. Games Done Quick showcases a lot of these talented players while simultaneously raising money for charities like Doctors Without Borders and the Prevent Cancer Foundation. Incredible skills for an incredible cause.


7. IdleThumbs



Idle Thumbs is mainly known for their highly literate (and frequently silly) podcast, but their Twitch channel has gotten some much-needed attention with the recent addition of cast member Danielle Riendeau. You can catch obscure indie games, Bloodborne, Spelunky runs and more.


8. LAGTVMaximusBlack



Maximus Black became famous for his dual-lightsaber-wielding musical performances while comfortably dressed in authentic chain mail. If you need your game streaming laced with a healthy dose of absurdity, this is the fella for you.


9. itsHafu



Hafu became famous as a professional gamer with respectable showings in League of Legends, World of Warcraft, and most notably, Hearthstone. One of the coolest things about Twitch is watching pro players who are great at what they do and picking up some of their techniques.


10. TeamSp00ky



TeamSp00ky are the undisputed kings of the Twitch fighting game scene. They've been busy with Ultra Street Fighter IV, Mortal Kombat X, and Smash U lately. Make sure to tune in if you want to keep on top of the latest fighting game tournaments and events.


11. Virus610



Later this year, Nintendo is releasing a cool creator's tool called Mario Maker, It allows you to design your own Mario levels. There's already a thriving community of Mario ROM hacks, so if you want to explore the scene early, Virus610 has a great channel that regularly explores the strangest and most creative homemade Super Mario World tweaks.


12. StreamerHouse



It's like The Real World of video game streaming: A collection of gamers combined forces to set up more than 20 cameras in their house for 24/7 video game streaming. It's largely a novelty act, but you gotta respect the commitment to the cause.


13. Greenspeak



Jeff Green is a venerable games writer known for his work as editor-in-chief for Computer Gaming World magazine. He's also amassed quite a following for his amateur Dark Souls and Bloodborne streams on Twitch. With his decades of industry experience and hilarious style, Jeff runs circles around some of the younger subscription-obsessed streamers.


14. XeroKynos



Everyone with a soft spot for Final Fantasy should check out XeroKynos, who speedruns Final Fantasy VII, VIII & IX in gigantic one-sitting marathons. It's a fun way to relive memories of the classics with simply the best player around.


15. AriaBlarg



Aria Blag is a fun streamer whose infectious love for games really shines through. Her adorable family often shows up while she plays cute and odd titles such as Chulip, or Nintendo classics like Pokemon. She's also a talented painter, and you can frequently catch her crafting art that honors her favorite games.


16. DansGaming



Dan's channel exploded during his now-famous month-long horror game marathons. But he's still a regular guy with a down-to-earth sense of humor. He's currently playing a lot of Witcher in preparation for Witcher 3's release.


17. Tapezilla



Tapezilla grew out of a podcast supergroup, which, in turn, formed out of former IGN, 1up and Expert Gamer personalities. Now they're a successful Twitch stream with a good variety of retro games and newer releases. Come for the great game conversations. Stay for the randy dinosaur imagery.


18. missharvey



Stephanie "missharvey" Harvey is another pro player you'll want to watch, just to absorb her technical wizardry. She completely destroys at Counter-Strike, and she has a fun hosting style as well.


From: www.gamespot.com

Phil Spencer Feeling Great About Xboxs E3 Conference; First Party Studios to Play a Big Role

Added: 29.05.2015 17:16 | 1 views | 0 comments


E3 is coming fast, and today Microsofts Xbox division head Phil Spencer did a bit of teasing about what youre going to see from the house of Xbox One at the biggest show of the year.

From: n4g.com

FIFA 16's Female Teams Are Great For Sport And Video Games

Added: 29.05.2015 13:16 | 1 views | 0 comments


It might just be the most progressive thing EA has done in years. Perhaps ever.

Tags: Green, Video, FIFA
From: n4g.com

7 reasons Final Fantasy 14: Heavensward is a truly epic MMO expansion

Added: 29.05.2015 13:00 | 23 views | 0 comments


is a bit of an anomaly. In an age when most MMOs end up going free-to-play within a year (hello Wildstar and The Elder Scrolls Online), FF14 is going from strength to strength. And with good reason. Not only is it a great example of an MMO, but it’s also a fantastic Final Fantasy experience it’s its own right. It also works perfectly on consoles too, everything mapping to a PS4 or PS3 pad perfectly.

And now that world is about to get even bigger with the Heavensward expansion on 23 June. Following the events of the current story (you’ll have to complete it to get to the new areas), your adventurer sets off North to the gleaming city of Ishgard and beyond, and the story let alone any side quests. After a hands-on with it I’m as giddy as a Spriggan with a shiny new rock, there’s just so much on offer. So here’s seven reasons why Heavensward is going to be epic...

After waddling around A Realm Reborn with nothing but the tease of Gyshal Greens to keep it going, your Fat Chocobo is feeling seriously peckish. Whip out a slice of cake and your mighty yellow steed will be so excited he’ll take flight, his rolls gently wobbling in the wind.

You can also fly a more stern-looking Griffin and your normal, average weight Chocobo, but there’s a real sense of glee as the lemon chubster frantically reaches for his sugary prize. The sense of scale as you fly is just as joyful, the new areas are enormous. With multiple layers and hidden nooks to explore, swooping down over the landscape filled me with awe.

The healing Astrologian, defensive Dark Knight and damage-dealing Machanist all slot into the existing class balance nicely, each one bringing a little something special to the table. They’ll all start at level 30 rather than at one and you won’t need a base class to unlock them.

With such a huge Great sword, the Dark Knight feels appropriately weighty when swung during one of it’s many ‘dark’-themed moves. They also have two stances. Darkside will see you do some serious damage, but will drain your MP, while Grit will see you through any tough blows enemies can throw at you and get them to hit you rather than the rest of your party.

Machanists act a bit like the already existing Bards. They have two Turrets (one for groups, one for single targets) that need to be placed down to lend a helping hand, and can be switched to buff your party when needed. The Turrets won’t follow you like a Summoner’s pet will, it’s all about skillful deployment.

Finally, Astrologians are the star of the expansion (see what I did there, eh? EH?!), employing healing spells to keep your party alive, stances to aid with damage or buffing your friends, and a deck of cards that keeps you on your toes by dealing (and needing to manage) one of six random effects.

Part of a Free Company (that’s a guild in FF14 parlance)? Then you’ll be able to buy a workshop for your house and work together to fashion your own flying boat out of fancy lumber and nails. Accessible from the same door as private rooms, the workshop is a separate area where you can remodel the look of your house or swap out airship parts before sending them out of exploratory adventures.

The launch of Heavensward and airships will definitely be putting any crafters and gatherers out there in high demand. You’ll have to work together to build four different types of ship parts that are then slotted together. Each piece has different stats so, for example, you may build a speedy ship, but it’ll run out of fuel faster. It adds an interesting layer of customisation, though Square Enix has yet to release any details on what the rewards for sending out your ship will be.

As well as adding the three new Jobs, the expansion will also see all of the current classes getting an update as the reach the new cap at level 60. Adding so many new moves and making sure they all gel together is a tricky balancing act, and one that it still being worked on, but what I went hands-on with was promising indeed.

I tried out the Monk class, notorious in the current game for having an irritating dip in punching power when you find yourself with nothing to hit during a lull in hostilities, but the additions in Heavensward completely make up for that. You’ll be able to trade in your greased Lightning stacks for a powerful kick - great if you time it to land just before a break in a battle - and a Meditation mechanic that sees you stack the move while you have nothing to smack. Reach five stacks and you can choose to heal your TP (the stuff that lets you perform fancy moves) or unleash a really big attack to make up for lost time. It really keeps you on your toes, and as soon as I went back to playing without the new moves I found myself really missing them.

Adding an expansion to an MMO is a tricky business. New players start noticing it more as hype builds, but the amount to catch up on can be quite intimidating, and existing players often rocket off in the freshly added sunset to try out all of the new toys, leaving any newer players behind in the dust.

Game producer and director Naoki Yoshida aims to rectify that with a raft of measures to help new players catch up. If you’re starting fresh when Heavensward launches you’ll get to enjoy the benefits of double experience points for faster levelling, and priority in dungeon queues so you can work on finishing the current A Realm Reborn story. You’ll also be able to run dungeons with friends at higher levels without them scaling down, to help you power right on through. Yoshida’s aim is for people to play through the story “like they’re binge watching their favourite TV series.”

Like loot and running through dungeons? Then Heavensward will have eight new ones for you to challenge, among them the Sharlayan Library, which I got my hands on. Filled with books (that have a disturbing number of teeth and demons poking out of them), as well as angry ink pots and magic frogs, it’s an enchanting place. Its also a challenging one. While the group I was with was still getting to grips with new skills, they were all experienced players and yet we still wiped on bosses. It was never frustrating though, as each failure felt like a lesson that saw us come back even stronger.

You’ll also have more say over how your party approaches dungeons, with the updated duty finder letting you set a ‘loot master’ or having ‘greed only’ on rolls to give everyone an equal chance, as well as syncing everyone down to a lower level or challenging it with fewer party members to make things more challenging.

Okay, so those are the six BIG reasons to pick up Heavensward on 23 June, but there are so many other exciting additions that I couldn’t choose a seventh. So here’s to all the other little reasons that this is the MMO you need to be playing, be that on console or on PC. Deep breath now everyone…

A new eight-man raid (with a normal and hard mode) set inside a giant living Fortress called Alexander that’s coming two weeks after launch; an extension to the crafting system that lets you specialise in three crafts, and a similar system for gatherers that grants ‘divine favours’ for getting rare items; your retainers will also be rising to level 60; a new Frontline PvP area with a completely different rule set that features varying spawn points and ruins to take control of; a brofist emote; and new large-scale FATES, recipes, hunts, treasure maps, sightseeing points, quests, and, most importantly, new Triple Triad cards to dish out the pain. With so much on offer, I can’t wait to get stuck in.

7 reasons Final Fantasy 14: Heavensward is a truly epic MMO expansion

Added: 29.05.2015 13:00 | 20 views | 0 comments


is a bit of an anomaly. In an age when most MMOs end up going free-to-play within a year (hello Wildstar and The Elder Scrolls Online), FF14 is going from strength to strength. And with good reason. Not only is it a great example of an MMO, but it’s also a fantastic Final Fantasy experience it’s its own right. It also works perfectly on consoles too, everything mapping to a PS4 or PS3 pad perfectly.

And now that world is about to get even bigger with the Heavensward expansion on 23 June. Following the events of the current story (you’ll have to complete it to get to the new areas), your adventurer sets off North to the gleaming city of Ishgard and beyond, and the story let alone any side quests. After a hands-on with it I’m as giddy as a Spriggan with a shiny new rock, there’s just so much on offer. So here’s seven reasons why Heavensward is going to be epic...

After waddling around A Realm Reborn with nothing but the tease of Gyshal Greens to keep it going, your Fat Chocobo is feeling seriously peckish. Whip out a slice of cake and your mighty yellow steed will be so excited he’ll take flight, his rolls gently wobbling in the wind.

You can also fly a more stern-looking Griffin and your normal, average weight Chocobo, but there’s a real sense of glee as the lemon chubster frantically reaches for his sugary prize. The sense of scale as you fly is just as joyful, the new areas are enormous. With multiple layers and hidden nooks to explore, swooping down over the landscape filled me with awe.

The healing Astrologian, defensive Dark Knight and damage-dealing Machanist all slot into the existing class balance nicely, each one bringing a little something special to the table. They’ll all start at level 30 rather than at one and you won’t need a base class to unlock them.

With such a huge Great sword, the Dark Knight feels appropriately weighty when swung during one of it’s many ‘dark’-themed moves. They also have two stances. Darkside will see you do some serious damage, but will drain your MP, while Grit will see you through any tough blows enemies can throw at you and get them to hit you rather than the rest of your party.

Machanists act a bit like the already existing Bards. They have two Turrets (one for groups, one for single targets) that need to be placed down to lend a helping hand, and can be switched to buff your party when needed. The Turrets won’t follow you like a Summoner’s pet will, it’s all about skillful deployment.

Finally, Astrologians are the star of the expansion (see what I did there, eh? EH?!), employing healing spells to keep your party alive, stances to aid with damage or buffing your friends, and a deck of cards that keeps you on your toes by dealing (and needing to manage) one of six random effects.

Part of a Free Company (that’s a guild in FF14 parlance)? Then you’ll be able to buy a workshop for your house and work together to fashion your own flying boat out of fancy lumber and nails. Accessible from the same door as private rooms, the workshop is a separate area where you can remodel the look of your house or swap out airship parts before sending them out of exploratory adventures.

The launch of Heavensward and airships will definitely be putting any crafters and gatherers out there in high demand. You’ll have to work together to build four different types of ship parts that are then slotted together. Each piece has different stats so, for example, you may build a speedy ship, but it’ll run out of fuel faster. It adds an interesting layer of customisation, though Square Enix has yet to release any details on what the rewards for sending out your ship will be.

As well as adding the three new Jobs, the expansion will also see all of the current classes getting an update as the reach the new cap at level 60. Adding so many new moves and making sure they all gel together is a tricky balancing act, and one that it still being worked on, but what I went hands-on with was promising indeed.

I tried out the Monk class, notorious in the current game for having an irritating dip in punching power when you find yourself with nothing to hit during a lull in hostilities, but the additions in Heavensward completely make up for that. You’ll be able to trade in your greased Lightning stacks for a powerful kick - great if you time it to land just before a break in a battle - and a Meditation mechanic that sees you stack the move while you have nothing to smack. Reach five stacks and you can choose to heal your TP (the stuff that lets you perform fancy moves) or unleash a really big attack to make up for lost time. It really keeps you on your toes, and as soon as I went back to playing without the new moves I found myself really missing them.

Adding an expansion to an MMO is a tricky business. New players start noticing it more as hype builds, but the amount to catch up on can be quite intimidating, and existing players often rocket off in the freshly added sunset to try out all of the new toys, leaving any newer players behind in the dust.

Game producer and director Naoki Yoshida aims to rectify that with a raft of measures to help new players catch up. If you’re starting fresh when Heavensward launches you’ll get to enjoy the benefits of double experience points for faster levelling, and priority in dungeon queues so you can work on finishing the current A Realm Reborn story. You’ll also be able to run dungeons with friends at higher levels without them scaling down, to help you power right on through. Yoshida’s aim is for people to play through the story “like they’re binge watching their favourite TV series.”

Like loot and running through dungeons? Then Heavensward will have eight new ones for you to challenge, among them the Sharlayan Library, which I got my hands on. Filled with books (that have a disturbing number of teeth and demons poking out of them), as well as angry ink pots and magic frogs, it’s an enchanting place. Its also a challenging one. While the group I was with was still getting to grips with new skills, they were all experienced players and yet we still wiped on bosses. It was never frustrating though, as each failure felt like a lesson that saw us come back even stronger.

You’ll also have more say over how your party approaches dungeons, with the updated duty finder letting you set a ‘loot master’ or having ‘greed only’ on rolls to give everyone an equal chance, as well as syncing everyone down to a lower level or challenging it with fewer party members to make things more challenging.

Okay, so those are the six BIG reasons to pick up Heavensward on 23 June, but there are so many other exciting additions that I couldn’t choose a seventh. So here’s to all the other little reasons that this is the MMO you need to be playing, be that on console or on PC. Deep breath now everyone…

A new eight-man raid (with a normal and hard mode) set inside a giant living Fortress called Alexander that’s coming two weeks after launch; an extension to the crafting system that lets you specialise in three crafts, and a similar system for gatherers that grants ‘divine favours’ for getting rare items; your retainers will also be rising to level 60; a new Frontline PvP area with a completely different rule set that features varying spawn points and ruins to take control of; a brofist emote; and new large-scale FATES, recipes, hunts, treasure maps, sightseeing points, quests, and, most importantly, new Triple Triad cards to dish out the pain. With so much on offer, I can’t wait to get stuck in.


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