Battlefield 4 head dismisses motion control as a gimmick
Added: 16.04.2013 16:18 | 5 views | 0 comments
Edge: Motion control is a gimmick that wont be implemented in Battlefield 4 because it adds nothing to the game, DICE executive producer Patrick Bach has said.
From:
n4g.com
| What stealth means to this Splinter Cell dev
Added: 16.04.2013 8:18 | 22 views | 0 comments
Patrick Redding, game director at Ubisoft Toronto, talks about tackling stealth in modern video games.
Discussing the upcoming Splinter Cell: Blacklist with GameSpot, Redding says that the act of keeping silent and remaining unseen by enemies isn't directly what gamers find satisfying in stealth games.
From:
n4g.com
| X-Men: Days Of Future Past: First Look At Patrick Stewart's Return
Added: 15.04.2013 20:27 | 13 views | 0 comments
X-Men: Days of Future Past has provided yet another important cast member glimpse. Director, Bryan Singer, as usual, took to tweeting set photos, this tim ...
From:
feeds.g4tv.com
| The Pixelitis Podcast Ep. 42 The Meaning of Life Edition
Added: 15.04.2013 17:18 | 9 views | 0 comments
This weeks Pixelitis Podcast is a very special one, indeed. Not only do we get the full interview between Karen Rivera and Youtube sensation Smooth McGroove, but we also get two special guests.
Yes, the 42nd episode is a big one with the inclusion of Joe Ortiz and Damian Kulikowski. Two people who you may not know, but are entirely worth listening to. Coupled with podcast regulars Andrew Martins and Patrick Kulikowski, its a jam-packed, two hour aural fracas.
As always, you can press play below, or subscribe and comment on the show on iTunes and Stitcher Radio.
From:
n4g.com
| Weekly Digital Roundup: Dimension-swapping luchadors
Added: 14.04.2013 10:18 | 7 views | 0 comments
"I say its about freaking time we see the dimension-swapping luchador sidescrolling brawlfest that is Guacamelee! on PS3 and Vita, I recall my fellow staffers being hyped on that game back at PAX East 12.
PSN users can grab the game for $14.99, or $11.99 if youre a Plus subscriber. If youd rather get the pants scared off you, the original PS2 version of Fatal Frame is now available as a PS2 Classic.
Nintendos eShop offerings this week arent too glamorous save for a sequel to last years Dillons Rolling Western. At the very least well have a 30-cent Kirbys Adventure to look forward to next Thursday.
The Xbox Live Marketplaces Deal of the Week features some great half-price deals on some classic fighting games, including Marvel vs. Capcom: Origins, Marvel vs. Capcom 2, and Mortal Kombat Arcade. Id get them were it not for the 360s janky d-pad."
- Patrick Kulikowski
Tags: Dead, Capcom, Play, Easy, Xbox, Live, Xbox Live, Shop, PAX East, Patrick, Digital, Adventure, Marvel, Mortal, Kombat, Mortal Kombat
From:
n4g.com
| Splinter Cell: Blacklist and the Challenges of Stealth
Added: 12.04.2013 18:56 | 9 views | 0 comments
Ubisoft Toronto's Patrick Redding explores the challenges of developing a modern stealth game, and how the next Splinter Cell aims to surmount them.
From:
www.gamespot.com
| Patrick Day Barbie 1.0
Added: 05.04.2013 18:35 | 6 views | 0 comments
Barbie needs a little help to dress up in the Irish traditional style.
From:
games.softpedia.com
| Battlefield 4s Patrick Bach on platform scalability and PC optimisation
Added: 04.04.2013 5:18 | 8 views | 0 comments
Stevivor.com -- "People might be divided when it comes to Battlefield 4s emotional core, but one thing is absolutely certain the game looked amazingly gorgeous. Joking that my wallet hurt at the mere thought of the PC specs required to run the Battlefield 4 GDC demonstration, DICEs Patrick Bach laughed."
From:
n4g.com
| Battlefield 4 Producer: Nobody Knows The Real PS4 Hardware Specs Yet
Added: 04.04.2013 4:20 | 0 views | 0 comments
Although Sony has already announced its upcoming PS4 hardware specs, DICE studio executive producer, Patrick Bach,...
From:
megagames.com
| Patrick Bach Opens Up on Battlefield 3: Single-player, The Lack of Mod Tools - AusGamers
Added: 04.04.2013 1:21 | 0 views | 0 comments
AusGamers spoke to DICE Executive Producer Patrick Bach a day after the reveal event in San Francisco, who provided some insight into why the developer has made some of the choices it has, and the studio's goals moving forward with the series.
"Theres several reasons why we reveal with single-player. One is that its really hard to showcase multiplayer without giving hands-on, and we dont feel like were ready right now, to give hands-on with the game. Its also hard to, in seventeen minutes --like we did now, which is quite a lot for a first reveal-- to prove a point with multiplayer. Because like you said, multiplayer you play that for hundreds of hours, and it might not be until after 10 hours, where you actually start to feel like Ok, now I know what this game is."
From:
n4g.com
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