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Beyond: Two Souls Review | Arcade Sushi

Added: 08.10.2013 22:18 | 12 views | 0 comments


Beyond: Two Souls is a new game from Quantic Dream which tells the story of Jodie Holmes and Aiden, an invisible spirit presence/imaginary friend that has followed Jodie around since she was a girl. Aiden has all the requisite poltergeist style powers.

From: n4g.com

Critical Consensus: Beyond puts gameplay in the backseat

Added: 08.10.2013 22:18 | 3 views | 0 comments


Quantic Dream's latest refines the studio's focus on storytelling above all else, and critics seem torn on what that means

From: n4g.com

Beyond: Two Souls Review | Arcade Sushi

Added: 08.10.2013 22:17 | 4 views | 0 comments


Beyond: Two Souls is a new game from Quantic Dream which tells the story of Jodie Holmes and Aiden, an invisible spirit presence/imaginary friend that has followed Jodie around since she was a girl. Aiden has all the requisite poltergeist style powers.

From: n4g.com

David Cage: No one should be allowed to define what a game is

Added: 08.10.2013 21:19 | 7 views | 0 comments


Quantic Dream boss says games can be "so many different things"; wants to convince hardcore gamers and newcomers to try Beyond: Two Souls.

No one should be allowed to define what a game is or should be, according to Quantic Dream studio head David Cage. Speaking with GameSpot about , Cage said he would like to see games break from tradition and tell new stories with new modes of play.

"Some people can be very conservative about this medium and this is sometimes frustrating," Cage said. "Some people wish that games would always stay what they were in the past 30 years, just with more polygons. No one should be allowed to define what a video game is or should be; no one has this power."

"A video game can be so many different things. Angry Birds is a game; Call of Duty is a game; World of Warcraft is a game; Gone Home is a game. Who can decide 'you are a video game', 'you are not a video game', 'you are not a part of this family?' No. Let's open this medium to whoever has different ideas and it's great to see people trying to do games where shooting is not the main thing."

Cage acknowledged that this discussion is "very interesting" in the context of the coming weeks and months when so many topline franchises--including shooters like --will be released. Cage described these franchises as "great," but said Beyond: Two Souls is something altogether different.

"Beyond is different. As a game creator, this is what I believe in," Cage said. "And I would like you to try it and hopefully you'll like it. It's a different route and this is definitely the route that I chose in my career."

Cage said Beyond: Two Souls already has a built-in audience from the success of predecessor , but explained that he would like to convince new groups of people to give the game a try.

"There are people on both ends of the spectrum that we need to convince. One one side we have hardcore gamers who think that games should only be about shooting and about action and killing and competing and adrenaline," Cage said. "And we need to convince these people to give Beyond a try and say 'OK, this is going to be different'. Yeah, it's about a young woman. No she doesn't have a gun. And maybe you will enjoy the experience because it's different, because it's something maybe you haven't played before."

On the other end of this spectrum are people who are not familiar with games and may not have a full understanding of what a game can be, Cage said. He said if these people try Beyond: Two Souls they may learn games can be something more than what they thought they could be.

"They think video games are just about violence and that there is nothing there for them or that they are too complex to play or that they are not interested in shooting. And you say no, wait a minute, video games can be something else. Give Beyond a try and see if you enjoy it or not."

Beyond: Two Souls launched today exclusively on PlayStation 3. For more, check out .

From: www.gamespot.com

Arstechnica- Beyond: Two Souls Review: Beyond Awful

Added: 08.10.2013 21:18 | 1 views | 0 comments


Arstechnica- "Quantic Dream's Heavy Rain follow-up is an unforgivable step back for storytelling."

From: n4g.com

GiantBomb- Beyond: Two Souls Review

Added: 08.10.2013 20:39 | 1 views | 0 comments


GB:It's guilty of both overbearing goofiness and unearned self-seriousness, yet Beyond: Two Souls is still easily Quantic Dream's most fully-realized game to date.

From: n4g.com

Gaming Illustrated | Beyond: Two Souls Review

Added: 08.10.2013 19:18 | 12 views | 0 comments


When Heavy Rain was released in 2010, many said it was one of those experiences only possible on PlayStation 3. That sentiment was used as both joke and accolade. Detractors got a chuckle at how only the PS3 would be home to a game that was little more than an interactive movie. Supporters welcomed the story of the Origami Killer, claiming that only the PS3 would house such unique games. What ultimately couldnt be denied was that David Cage and his team at Quantic Dream took players on an interactive journey full of emotion and mystery. Maybe it wasnt perfect, but it redefined gaming as a medium for storytelling. Beyond: Two Souls is an evolution of those core concepts laid out by Heavy Rain. It defies what players can traditionally expect from a video game while pushing the limits of technology and game direction. In short, this isnt one to miss.

From: n4g.com

IGN- Let's Play Beyond: Two Souls - The First 30 Minutes

Added: 08.10.2013 19:18 | 1 views | 0 comments


IGN:Greg Miller and Brian Altano team up to play through Quantic Dream's latest PS3 title.

From: n4g.com


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