Hands On With Super Smash Bros. For Wii U EB Expo 2014 [SnapThirty]
Added: 05.10.2014 5:12 | 12 views | 0 comments
Frank Inglese writes:
Something Im sure you all know is that the new Super Smash Bros. video game title has been the talk of the globe for the last few months with fans of the fighter waiting in heavy anticipation for the new game to be released. Nintendo, being who they are, released a demo for the game about a week or so before the games actual release and it seemed as though it was just enough to whet peoples appetites and boost what already was a bullet train of hype.
Australian gamers were delivered good news with Nintendo announcing that Super Smash Bros. for both the 3DS and Wii U will be playable at the 2014 EB Expo which, at the time of writing this article, has just passed. This would have been so much more exciting for those waiting for the game if the 3DS version of it wasnt coming out the Saturday of the event. Before us here at SnapThirty even reached Sydney Olympic Park to attend, we had already gotten our copies of the game. This made the Super Smash Bro...
From:
n4g.com
| Grand Theft Auto V Still Has The Most Realistic Water I Ever Played In A Videogame
Added: 02.10.2014 12:12 | 0 views | 0 comments
SchollA from Console ControllUs - where the console controls us writes:
Something I thought about and felt for awhile has become increasingly stronger now that new consoles have arrived and I have still yet to see anything that rivals what I see in Grand Theft Auto V.
Tags: Evil, Watch, There, Console, Most, Grade, Auto, Grand Theft, Theft Auto, Controller, Something, Played, Still
From:
n4g.com
| Middle-earth: Shadow of Mordor glitch is surprisingly groovy
Added: 02.10.2014 9:12 | 0 views | 0 comments
GotGame writes: Something fantastic has been going on in Middle-earth: Shadow of Mordor for some players.
From:
n4g.com
| The New Nintendo 3DS Is a Horrible Idea
Added: 26.09.2014 20:12 | 11 views | 0 comments
CCC Says: "Nintendo has recently announced their New Nintendo 3DS which sounds like its just a 3DS upgrade, right? Something like the 3DS XL. Unfortunately, its not. It is, in fact, closer to the DSi than anything else. But even then its fairly unique. Why? Well, the new Nintendo 3DS is, essentially, a new console. It has a better processor and buttons and controls that its predecessors did not have. There will be games announced for the New Nintendo 3DS that the normal 3DS cannot play, though the New Nintendo 3DS can, in fact, play all normal Nintendo 3DS games.
This, simply put, is an absolutely horrible idea for several reasons."
From:
n4g.com
| Super Smash Bros. (3DS) - GR Review
Added: 26.09.2014 13:34 | 6 views | 0 comments
It feels like the first time.
When I think of all-out warfare, I think World War II. I think about bombs dropping and how much it effects the way someone hears something almost immediately afterwards. ThatÄ‚Ë€â„Ës why the idea of a video game where the objective is to literally smash the opponent through the very boundaries of space and time, because remember this self-contained universe only really allows for that, always seemed odd to me. Still, it does call back to the kind of school yard arguments that seem to echo throughout all of time.
Sure, like that guyÄ‚Ë€â„Ës voice. You know, the one yelling SMAAAAASH! BROOOOOTHERS! or the announcer on WWE. Maybe itÄ‚Ë€â„Ës the energy everyone feels when they finally realize the bottom line is approaching faster than they thought and Nintendo is here with one more opportunity to settle the score. I didhellip; at leasthellip; I have. We received review code for and IÄ‚Ë€â„Ëve even played online with Japanese gamers on the other side of the world. Something tells me itÄ‚Ë€â„Ëll move a ton of hardware. IÄ‚Ë€â„Ëm just dying for the console version.
From the outset, Super Smash Bros. seems to define much of what makes gaming fun in a pure sense of the word. There isnÄ‚Ë€â„Ët really a means of understanding the smash attacks and special moves without also getting that the points wonÄ‚Ë€â„Ët really matter if youÄ‚Ë€â„Ëre trying your best against opponents that actually rest on an even footing against you. Whether youÄ‚Ë€â„Ëre playing the computer or a human opponent with their own copy of the game or online, itÄ‚Ë€â„Ës obvious from the outset that Super Smash Bros. for Nintendo 3DS wants you to have the control.
That starts with the gameÄ‚Ë€â„Ës modes above anything else. You pick from jumping straight into battle or explore a more elaborate single-player brawl in Smash Run. Smash Run itself feels not unlike Ä‚Ë€â„Ës adventure mode though it features more generic level designs that encourage you to power up your fighter for big battles in the future. Some of the power ups obtained in Smash Run even allow you to carry added attack or defense power into other encounters. This is likely where players enjoying Smash on-the-go will get the most entertainment out of shorter gameplay loops.
You can engage in a long tournament though being portable means Super Smash Bros. will likely earn more attention when you can either get away from the TV or get out of the house with your handheld. With the Nintendo 3DS encouraging so many street pass opportunities outdoors, IÄ‚Ë€â„Ëm dying to take the game with me especially since that made a friendlier experience. Right now, thereÄ‚Ë€â„Ës no one to talk about the game with and a US base will certainly drive online forums and competition.
ItÄ‚Ë€â„Ëd be nice to guarantee players that every fighter will be balanced throughout launch or that specific combos and mechanics will prove powerful on the Wii U version given that the 3DS version is actually quite tailored to the handheld's size. Characters are rendered at a faster frame rate and each level has been scaled for the smaller screen. If a level simply wouldnÄ‚Ë€â„Ët work, Nintendo took it out and replaced it with one more appropriate or special for 3DS.
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In one battle on a Find Mii stage, I got frustrated as one of the boss demons pushes players left and right even in the middle of a slugfest between the likes of Mario and Bowser. Scenes like this represent the pinnacle of NintendoÄ‚Ë€â„Ës ability to create believable worlds even if the action within goes to the extreme. Still, you might find that the controls donÄ‚Ë€â„Ët feel quite as precise or responsive as youÄ‚Ë€â„Ëd like.
While the overall game performance has improved, there may be some slowdown if items and Pokemon crowd the screen or if a level is transitioning particularly quickly. I also wish the circle pad felt better when smashing into attacks as the emphasis gets harder when the Nintendo 3DS buttons sit so small under thumb. Learning a good fighting strategy with Robin (one of my new favorites) or with a classic like Samus (in her power suit) will take a little time, though hardcore brawlers will want to wait for the Wii U version or relearn things then.
I will likely fail to unlock every character in the game, though I have found that each level, song, and character interaction has something entertaining within. If youÄ‚Ë€â„Ëre a particular fan of any of these recognizeable faces, Super Smash Bros. for Nintendo 3DS delivers in almost every way I could have imagined. A lot of people think that a portable brawler would never have worked even though I keep finding that the 3DS handheld has largely held up in my mind as a near perfect emulator of Nintendo 64-style experiences.
Tracks for classic levels like Corneria almost immediately catch your ear and the entire game has a very nostalgic feel to it considering the extremely modern presentation. Super Smash Bros. for Nintendo 3DS almost feels like a throwback Saturday morning cartoon come to life in the palm of your hand and I know I make that comparison a lot, but even the menus shout that out in their own way. ItÄ‚Ë€â„Ës hard not to run one more battle or try to go for one more high score in smash run, though youÄ‚Ë€â„Ëll inevitably get only the best value out of multiplayer.
In fact, if youÄ‚Ë€â„Ëre not going to invest your time there then itÄ‚Ë€â„Ës the only reason not to play the game. It doesnÄ‚Ë€â„Ët take long to understand exactly where SmashÄ‚Ë€â„Ës depth comes from and holding out for a friend to play with doesnÄ‚Ë€â„Ët hurt. Buy copies of the game together if you must as itÄ‚Ë€â„Ëll certainly fill the hours beyond anything two $40 cartridges could possibly hope to accomplish alone. IÄ‚Ë€â„Ëd like to recommend the game more, though IÄ‚Ë€â„Ëm afraid most will hand me my own ass even as Link. So far, IÄ‚Ë€â„Ëve only really been able to try my luck against varying computer opponents and a few online usernames from the far east where the game has been available for a few weeks now.
Tags: Nintendo, Mario, World, When, With, Japanese, There, While, Fire, Pokemon, Something, Nintendo 3DS, Soul, Smart
From:
www.gamerevolution.com
| Film Something Cool At EGX London, Win Tickets To Future EGX Events For Life
Added: 23.09.2014 16:30 | 3 views | 0 comments
Lights, camera...
From:
www.nintendolife.com
| Apparently I Have a Bunch of Emotional Baggage - I Also Play Deemo on Vita [TGS]
Added: 18.09.2014 16:40 | 5 views | 0 comments
Okay so I never heard of this game Deemo before the Tokyo Game Show, but it looks like it's already out on iOS. Deemo: Last Recital is coming to PlayStation Vita later this year.
Something about the exhaustion of the day and the first song I played added up and had me basically wanting to put the Vita down and start crying. I don't know, I guess I was carrying more than a backpack today. Holy shit, that was dark.
From:
www.gamerevolution.com
| Review: The Journey Down: Chapter 2
Added: 18.09.2014 13:00 | 1 views | 0 comments
Point-and-click adventure games usually live and die by their story and characters.
Something has to keep you motivated while you rake every pixel of a screen for tiny visual cues, or jam peanut butter and matchsticks together in a vague hope it'll solve the puzzle you've been stuck on for two hours (spoiler: It usually does).
Fortunately, adventure games usually provide their cast with exce...
From:
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| Review: The Journey Down: Chapter 2
Added: 18.09.2014 13:00 | 1 views | 0 comments
Point-and-click adventure games usually live and die by their story and characters.
Something has to keep you motivated while you rake every pixel of a screen for tiny visual cues, or jam peanut butter and matchsticks together in a vague hope it'll solve the puzzle you've been stuck on for two hours (spoiler: It usually does).
Fortunately, adventure games usually provide their cast with exce...
From:
feedproxy.google.com
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