Tuesday, 08 October 2024
News with tag Swarm  RSS
The Breakdown: The Last of Us (Spoiler Discussion)

Added: 07.07.2013 22:17 | 4 views | 0 comments


Gary A Swaby of TheKoalition writes: Welcome to the pilot of our brand new Podcast 'The Breakdown'. This podcast series will be focused entirely on discussing both storyline and gameplay for worthy video game titles. We decided to kick things off with the game that has been heavily discussed over the past few weeks, and that is of course The Last of Us by Naughty Dog. The Last of Us was held in high regard when it released back in early June, and many are calling it the best Playstation 3 game to date. Myself, Edward V, Richard Bailey and the person who reviewed the game Carl Daniel talk through our likes and dislikes of the game as well as our overall thoughts on the storytelling. We also touch on the way the game ended and weather there's room for the story to expand into a sequel. The Last of Us spoiler discussion We also want to hear from our listeners and compare our thoughts with those of others. So be sure to share your thoughts in the comment section below. There...

From: n4g.com

The Astonishing Starcraft Art of Mr. Jack

Added: 04.07.2013 15:16 | 12 views | 0 comments


UM writes: I believe we may have featured Mr. Jack here on the site before, as his Starcraft art is so good theres no way I havent seen some of it before. But now that Heart of the Swarm is out, hes been a busy bee capturing all the new units and some new battle scenarios. Any one of these could be desktop wallpaper for a Starcraft fan, which is why I havent shrunk them down at all and left them at their original largeness. Below youll find a rather extensive gallery of what I think is Mr. Jacks best work. At this point, Im shocked that Blizzard hasnt just outright hired him, as all of this is better than anything official Ive seen out of them.

From: n4g.com

PC | djWHEAT talks about the StarCraft II Heart of the Swarm Finals

Added: 01.07.2013 21:11 | 11 views | 0 comments


Slasher chats with his Live on Three Co-host to learn more about his thoughts on Polt's victory, the Open Bracket, MLG Anaheim as a whole, the energy, fans and the crowd.

From: www.gamespot.com

djWHEAT talks about the StarCraft II Heart of the Swarm Finals

Added: 01.07.2013 21:11 | 14 views | 0 comments


Slasher chats with his Live on Three Co-host to learn more about his thoughts on Polt's victory, the Open Bracket, MLG Anaheim as a whole, the energy, fans and the crowd.

From: www.gamespot.com

StarCraft II: Heart of the Swarm - Trainer 2.0.9.26147 (PC)

Added: 23.06.2013 15:05 | 18 views | 0 comments


Stuck? Check out the latest hints cheats for this game!

From: www.videogamer.com

StarCraft II: Heart of the Swarm v2.0.9 Patch Released

Added: 23.06.2013 0:46 | 14 views | 0 comments


This patch implements a balance change to the game for Protoss

From: www.gamershell.com

Dark Souls II Is A Challenge Worth Overcoming (E3 2013 Hands-on) - The Koalition

Added: 20.06.2013 6:17 | 2 views | 0 comments


Gary Swaby of TheKoalition.com writes: Namco Bandai were one of the publishers I knew I had to check out at E3 this year. It was my goal to check out Dark Souls II and see just how this game compares against its two predecessors Demon Souls and Dark Souls. With a presentation from CQC analyst Matt Warner and a hands-on session, I now understand what Dark Souls II aims to accomplish. There's been a stigma surrounding these games that it's designed to be hard on purpose. In actuality Namco only aims to make a realistic combat game that rewards players for putting thought behind their actions. Dark Souls II establishes this niche in a way that creates enthusiasm for the challenge.

From: n4g.com

Dark Souls II Is A Challenge Worth Overcoming (E3 2013 Hands-on) - The Koalition

Added: 20.06.2013 5:17 | 6 views | 0 comments


Gary Swaby of TheKoalition.com writes: Namco Bandai were one of the publishers I knew I had to check out at E3 this year. It was my goal to check out Dark Souls II and see just how this game compares against its two predecessors Demon Souls and Dark Souls. With a presentation from CQC analyst Matt Warner and a hands-on session, I now understand what Dark Souls II aims to accomplish. There's been a stigma surrounding these games that it's designed to be hard on purpose. In actuality Namco only aims to make a realistic combat game that rewards players for putting thought behind their actions. Dark Souls II establishes this niche in a way that creates enthusiasm for the challenge.

From: n4g.com


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