Where's the Star Fox I know and love? Maybe it's hidden in there somewhere. While Nintendo is going all out to promote the new GamePad controls, I'm holding out for an option to play with the Wii U Pro Controller. That option would impact the aiming system, and therefore balancing and level design, but it would also mean that people who have been playing Star Fox games for decades can simply jump right in and have fun. I want enemies, environments, and boss battles to stand between me and victory, not the controls. I can understand why Nintendo is so keen to sell the GamePad by designing games around it, but as someone who already owns a Wii U and just wants to play Star Fox the way I always have, I hope I have the option to. Otherwise, Star Fox Zero may not be the game for me.
I played a handful of levels created by Nintendo employees, and what hooked me in the end was the unpredictability of what I was playing. If you've played a Mario game enough times, you know what's coming in each and every level; where and what the next enemy is, where the secret Fire Flower is placed, how to cheat the system and skip to the end. But Super Mario Maker ensures that everyone who picks it up will have a unique experience, as well as the opportunity to create their own one-of-a-kind experiences. I found myself shouting and laughing along with the people I was playing with, overcome with genuine surprise and shock at how innovative and outright bizarre these user-made levels could be.
Super Mario Maker is a fever dream, one that you orchestrate yourself along with thousands of others, subjecting one another to your creations of fancy. It's a fresh way of looking at a series that has done nearly everything in the book already; instead of making another game, why not let the players make the game they want? I'm already itching to get my hands on it again, and to finish my perilous level of flying Bloopers and Wii Fit Trainer mushrooms.
Square Enix's role-playing game Final Fantasy 7 has had its PC version release date delayed to Winter this year, the company announced at its E3 press conference today. In addition, Square Enix confirmed that the game would be coming to iOS.
The news followed on after the company showed the trailer for Final Fantasy 7 Remake, which was
Square Enix is up next in the round of E3 2015 press conferences today. But what do they have in store?
Here's an ongoing live roundup of all the biggest news during today's Square Enix E3 2015 press conference. Feel free to keep refreshing the page for more news as it gets announced.
Previously Announced Games With New Info:
gets an appropriately explosive new trailer filled with explosions. Avalanche Studios took to the stage to announced that it will release on December 1, 2015 for Xbox One, PS4, and PC.
During Nintendo's E3 2015 Direct presentation, the company revealed a new gameplay trailer for the next entry in the Mario Tennis series. This game will be called Ultra Smash, and it brings together the classic Mario Tennis gameplay, characters, and power-ups, but with the higher resolution graphics of the Wii U.
One of the new power-ups shown was the Mega Mushroom, which caused each player to grown in size (and seemingly strength) considerably.
Two disparate Mario worlds will collide in the newly announced Mario & Luigi: Paper Jam. Announced at Nintendo's E3 2015 Direct presentation, the game combines the RPG worlds of the Mario & Luigi saga along with Paper Mario.
The gameplay combines elements of both games, and you'll need the unique powers of both the physical and foldable forms to get pas puzzles and foil bad guys. The combat system seems to borrow elements of both the action-heavy overworld from Mario & Luigi, and the rhythm-focused combat from Paper Mario.
Later this year, the Wii U is getting a new game that mixes up Animal Crossing with a new set of Amiibo. The game, called Amiibo Festival, is a board-game like experience with and Animal Crossing-like setting.
Instead of running around your town collecting fish, fossils, and bells, you'll roll a set of dice--the marker you land on will determine whether you find something rare and exciting, or if you have to sacrifice your hard-earned wealth. The game was debuted during Nintendo's E3 2015 presentation, and few details were shown, but it looks like a multiplayer game that will require Amiibo to play.
During its E3 2015 Digital Event, Nintendo announced that Monolith Soft's massive sci-fi RPG, Xenoblade Chronicles X, will ship in North America later this year on December 4, 2015.
Xenoblade Chronicles X was released in Japan on April 29. The panel of four reviewers at the prominent Japanese gaming magazine Famitsu cumulatively scored the game 34 out of 40, with individual scores of 8, 8, 9 and 9. The game sold 85,586 copies in its first week in Japan, representing 72.01% of its initial shipment.
Xenoblade Chronicles X is the spiritual follow-up to Monolith Soft's Wii RPG, Xenoblade Chronicles. Earlier this year, Nintendo released a New 3DS port of the game, which GameSpot writer John Robertson scored an 8 out of 10.
For more news from today's Nintendo Digital Event, .
Nintendo may have been tight lipped about Zelda for Wii U at this year's E3, but it still had news for Zelda fans, including the announcement of a new 3DS game, The Legend of Zelda: Triforce Heroes.
Triforce Heroes is very similar to the , where multiple players work together to solve puzzles and overcome dungeons. This time, only three characters can play together, but for the first time in a Zelda game, Triforce Heroes includes online multiplayer.
Stacking players into totems is meant to be a big part of puzzle solving, but there are also costumes that you can find or buy that give the wearer unique traits and abilities, such as a samurai outfit that gives you a spin attack, or a bomb outfit that turns regular bombs into much larger bombs.
During Nintendo's press conference today, the company announced that more new Amiibo are on the way along with "more games for them to inhabit." And one surprising new game you'll be able to use those Amiibo in is the upcoming .
Nintendo is release two Amiibo that will be able to cross-over into the Wii U version of Activision's figure-collecting game. Those two toys will be Hammer Slam Bowser with a Clown Cruiser vehicle and Turbo-Charged Donkey Kong with Barrel Blaster vehicle. The base of both figures will have a plastic piece on the base that lets you switch the figures compatibility between use as either an Amiibo or a Skylander.
Nintendo will unleash , the game that lets you make your own Super Mario Bros. levels on the Wii U and share them with players all over the world, on September 11, 2015. The release date was announced during Nintendo's E3 2015 Digital Event, and is part of Nintendo's celebration for the 30th Anniversary of the Mario Bros. series.
In addition to the release date, Nintendo demonstrated some of the new features coming to Super Mario Maker. So far, we knew that you could drag and drop items and characters from Super Mario Bros, Super Mario Bros 3, Super Mario World, and New Super Mario Bros, but we now know that you can manipulate the behavior of these items, including how they interact with one another. For example: you can now put Mario in a cloud and pilot him around a level while he shoots fireballs, for example. Goombas can now float and swim underwater, not unlike shrimp, according to Nintendo's Takashi Tezuka.
Amiibo fans can also look forward to playing as their favorite characters in Super Mario Maker; after touching an Amiibo to the GamePad, Mario will transform into whichever character's amiibo was used when he picks up a mushroom during the game.
In case people are worried that creating their own Mario levels will be a monumental task, Nintendo is providing a small, reference design book with examples of basic and complex design concepts, with every purchase of Super Mario Maker.
Finally, Nintendo will also release two, 8-bit style Mario amiibos to commemorate the 30th Anniversary of Nintendo's most iconic series.
Nintendo is kicking off this morning's round of press conferences with their E3 2015 Nintendo Direct presentation. But what will they show?
Here's a live ongoing roundup of all the news as they get announced! Keep checking as time goes on for all the big news and announcements.
Previously Announced Games With New Info:
Nintendo revealed more about the new Star Fox game for Wii U. The game . These two new toys will be Hammer Slam Bowser with a Clown Cruiser vehicle and Turbo-Charged Donkey Kong with Barrel Blaster vehicle. The base of each will have a plastic piece it that lets you switch the figures compatibility between use as either an Amiibo or a Skylander.
During its digital event this morning, Nintendo revealed new gameplay footage and the final title for its upcoming Wii U Star Fox game, , and in that early demo, he found that aiming while looking at TV didn't offer "the same level of precision as using the GamePad." He also noted that you should use the TV screen to "get a larger look at the full battlefield and keep track of your fighter when taking evasive maneuvers."
Stay tuned to GameSpot for more news and impressions of Star Fox Zero as it comes in.
At Sony's E3 2015 press conference, one of the biggest announcements was the return of the beloved , because within a couple hours the campaign had already crossed $1 million. And before even a half a day had passed, Shenmue 3 reached its funding goal. In about nine hours, the game had accumulated $2 million in donations.
At the time of this writing, the campaign is now sitting at $2.4 million. Not much is known about the game, but creator Yu Suzuki, who appeared on Sony's stage, promised that it would provide the "full Shenmue experience."
Keep an eye on GameSpot for more news about Shenmue 3 in the coming months. Are you excited for the return of this franchise? Let us know in the comments.