Far Cry 4s Pagan Min Wont Be The Villain Players Expect
Added: 05.09.2014 22:13 | 2 views | 0 comments
As video games have advanced from rough rollercoasters to polished pieces of entertainment, not every aspect of storytelling has improved as quickly villains being one of the most obvious. Usually bent on world domination, kidnapping, or just plain chaos, those game developers looking to craft a truly compelling villain have a tall task on their hands. But with Far Cry 4, the team at Ubisoft Montreal is looking to cement one of a kind villains as their specialty.
From:
n4g.com
| Ubisoft explores the stealthy creation of Assassin's Creed: Unity
Added: 22.08.2014 9:00 | 33 views | 0 comments
A chat with the senior producer about romance, microtransactions and great protagonists.
Assassin's Creed: Unity has been in development since 2010, gradually taking shape in the shadows behind Assassin's Creed: Revelations, Assassin's Creed 3 and last year's Black Flag. It was a strange experience for many at Ubisoft Montreal - creating a game in the tradition of Assassin's Creed 2, while other teams moved the franchise in different directions.
From:
www.totalxbox.com
| Far Cry 4s diabolical Pagan Min probably isnt who you think he is
Added: 16.08.2014 0:18 | 3 views | 0 comments
The reaction Ubisoft received to Far Cry 4s box art was not what the games development team at Ubisoft Montreal expected.
Here's who Pagan Min really is.
From:
n4g.com
| With Assassins Creed Unity Ubisoft Montreal is rethinking the series fundamentals | Postmedia
Added: 14.08.2014 2:13 | 9 views | 0 comments
Assassins Creed Unity is one of the first video games built from the ground up for the PlayStation 4/Xbox One, and from a purely visual standpoint this is very apparent.
From:
n4g.com
| The New Gameplay Of Assassin's Creed Unity
Added: 10.08.2014 7:13 | 9 views | 0 comments
While visiting Ubisoft Montreal for our September cover story on Assassin's Creed Unity and Rogue, the lead developers on the new-gen title Unity emphasized that they were reworking the core pillars of the franchise to go along with their full leap to the next generation. We spoke with creative director Alex Amancio, lead game designer Alex Pedneault, and game designer Max Spielberg about exactly what has changed in the navigation, stealth, and combat gameplay for Assassin's Creed Unity.
From:
n4g.com
| Improving on an established franchise, how Ubisoft plans on bettering 'Far Cry'
Added: 20.07.2014 13:16 | 5 views | 0 comments
Far Cry 3 was a resounding success, selling more than six million copies in its first six months. D.I.C.E nominated the title for seven awards including Outstanding Achievement in Game Direction, Outstanding Achievement in Animation, Outstanding Achievement in Art Direction, and most impressively, Game of the Year.
Improving on such masterpieces is not an easy task, but something that every studio is faced with when considering the next installment in the franchise. So when Ubisoft Montreal got word that they were green lit to make Far Cry 4, they knew that there was a long trek ahead of them, filled with many hurdles to overcome.
From:
n4g.com
| Improving on an established franchise, how Ubisoft plans on bettering 'Far Cry'
Added: 20.07.2014 10:14 | 1 views | 0 comments
Far Cry 3 was a resounding success, selling more than six million copies in its first six months. D.I.C.E nominated the title for seven awards including Outstanding Achievement in Game Direction, Outstanding Achievement in Animation, Outstanding Achievement in Art Direction, and most impressively, Game of the Year.
Improving on such masterpieces is not an easy task, but something that every studio is faced with when considering the next installment in the franchise. So when Ubisoft Montreal got word that they were green lit to make Far Cry 4, they knew that there was a long trek ahead of them, filled with many hurdles to overcome.
From:
n4g.com
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