Minecraft Story Mode: Telltale Crafts Something Bigger | USgamer
Added: 11.09.2015 11:19 | 57 views | 0 comments
Telltale is very good at what it does, but Minecraft: Story Mode is a chance to see if it can do more.
From:
n4g.com
| Super Mario Maker Review - Building up to Something Good | COG
Added: 10.09.2015 15:17 | 38 views | 0 comments
COG Writes: You ever have the "dream" to create your own Mario inspired game/level and have people play it? Well now's your chance with Nintendo's latest release for the Wii U.
From:
n4g.com
| The terrifying comedy of Mario glitches
Added: 04.09.2015 6:17 | 48 views | 0 comments
KSD writes: Vinny boots up Mario 64 greeted by the familiar jocular "Hello!" from the disembodied Mario head at the game's start. Except it's not familiar. Mario's head is squashed into a football shape, ears elongated so that he resembles Jar Jar Binks, and his black moustache acts as surrogate lips when he talks.
"I can't make him look normal, guys," Vinny says to his live audience after molding Mario's face into an even uglier formation. "Something tells me it's gonna get worse." It always does.
From:
n4g.com
| Street Fighter 5 roster: who#39;s in, and who we want
Added: 02.09.2015 18:35 | 177 views | 0 comments
For all the flashy graphics, cool moves, and complex combos, a fighting game is only as good as its cast. Without a strong roster of compelling, unique fighters to choose from, brawls will end up feeling kinda 'meh'. But Capcom's legendary Street Fighter series has always offered a diverse range of awesome characters - and it looks like will be no different. Whereas Street Fighter 4 put a lot of emphasis on its eccentric newcomers, SF5 looks like it'll bring back old favorites - with a few new twists.
Only a handful of fighters have been revealed so far, but rumors are always afoot about who might secure a spot in the roster. We've rounded up all the for-sure fighters who will be in SF5 - and just for the fun of it, included our picks for some hopefuls (or ridiculous long-shots) that might make a return. So, which character will you be choosing as your go-to main? Time to make your selection.
These guys and gals will definitely be in Street Fighter 5.
It simply wouldn't be Street Fighter without series frontman Ryu. With his iconic gi, noble fighting spirit, and fireballs aplenty, Ryu is back to kick some butt in SF5. As always, his suite of specials - hadokens, shoryukens, and hurricane kicks - make him a well-rounded fighter that can deal with any situation, against any opponent. Ryu's the kind of character that appeals to beginners and veterans alike, thanks to his versatility and timeless moveset.
In SF5, Ryu seems to have retained his signature moves - including his normal attacks, such as the crouching medium kick that easily combos into a point-blank hadoken. His V-abilities are also perfect for anyone who loved Street Fighter 3: Third Strike. Ryu's V-Skill is a parry (the only one in the game), while his V-Trigger, Denjin Renki, lets him power up fireballs for extra guard-breaking power.
The first lady of fighting games is back, and it looks like her kung fu is better than ever. You no doubt know Chun-Li for her adorable hair buns, spiked bracelets, and thigh muscles that look beefy enough to snap bones like twigs. Like Ryu, Chun-Li has her standard special moves at the ready: lightweight kikoken projectiles, lightning legs that strike like a machine gun, and a variety of tricky flip kicks that can throw opponents off-balance.
Her playstyle favors agility over big damage, but Chun-Li's more than capable of some devastating combos and meaty hits. Counter to Ryu's lightning-based V-Trigger, Chun-Li enhances herself with the power of flowing water, which makes her normal attacks deal additional hits. Her V-Skill also enables tons of tricky mix-ups, since she does a short hop into the air.
In English versions of Street Fighter, he's Charlie; in Japanese, he's Nash. Convenient, then, that his full name clears up any possibility of mistaken identity. Charlie is a staple of the Street Fighter Alpha series, before he met a heroic end saving Guile and Chun-Li from a fatal explosion. So if he's dead, how is he back for SF5? One look at his new form, which appears to be bits and pieces of rotting flesh stapled together like Frankenstein's monster, should provide some answers.
Not only has Charlie's appearance changed - he also has some new game-changing special moves in addition to his previous toolkit of sonic booms and flash kicks. Through some kind of strange magic (no doubt related to the jewel embedded in his forehead), Charlie can now teleport around the screen for devious mix-up opportunities. He's also got a face-electrifying command grab, and his V-Trigger lets him instantly dash in any direction. Crazy!
For us, the moment M. Bison returned to Street Fighter was the most important day of our lives. But for him... it was Tuesday. The classic big bad of Street Fighter is back, and that head of white hair under his trademark cap indicates that yes, the ol' dictator can actually age. Known for his mighty Psycho Crusher and unrelenting Scissor Kicks, M. Bison is the perfect fit for players that like to apply pressure on their opponents and never let up.
In addition to his lightning-fast teleport, it looks like Bison will have another tool to get close to fighters that like to keep him at bay: a projectile reflector that sends a burst of Psycho energy back at whoever's chucking fireballs. And his V-Trigger mode lets Bison unleash his raw Psycho power on the poor opponent, complete with devastating double-headstomps and additional hits on his Scissor Kicks.
SPIRAL ARROW! Prepare to protect your legs for dear life, because Cammy's probably going to kick her way clear through your shins. This British special forces agent has been a fan favorite ever since her debut as a new challenger in Super Street Fighter 2, getting by without a projectile thanks to her screen-crossing dive attacks. Cammy's one of the most nimble, tricky-to-read fighters in the whole franchise, and her extensive, finesse-demanding combos always get spectators pumped up.
In SF5, one of Cammy's existing moves has become an invaluable asset: the Axel Spinknuckle, which is now her V-Skill. This attack was already pretty effective at throwing your rival off-balance in previous games, but it can actually pass through opponents in SF5, making it one of the simplest and most effective cross-up attacks imaginable. Cammy's V-Trigger, Delta Drive, also makes all her special moves safer by giving them similar phase-through properties. Your enemies will be spinning in circles trying to figure out which way they should block.
We never would've guessed it before, but this stylish punk from the streets of England is back after being AWOL since Street Fighter Alpha 3. Birdie seems to have neglected his workout regimen, since he's got a spare tire where his six-pack used to be. That might have to do with his voracious appetite for junk food, a new character trait that factors into his existing chain-grabbing moveset. Basically, this is Birdie by way of SF4's Rufus, minus his iconic mohawk with the physically impossible circle in the middle.
Birdie's suite of V-Gauge abilities all revolve around food. His V-Trigger, called Enjoy Time, has him scarf down a hot pepper and go red with heat, adding extra damage and guard-break to his attacks. And his three distinct V-Skills feel like something out of Smash Bros.: Birdie can gulp down a donut for a V-Gauge boost, a banana for a stationary, opponent-tripping peel, or an energy drink which he rolls along the ground as a projectile. And Birdie's never sated - every match ends with him hungrily digging into a pastry that's the size of a small child.
Acting as the American yin to Ryu's Japanese yang, Ken Masters is as much a part of the series as his trusty sparring partner. The brash, dragon-punch-happy fighter is literally letting his hair down in SF5, showing off a magnificent mane of blonde locks and loosening up his trademark red gi to reveal his slick Under Armour-esque suit. Ah, Ken - ever the showman.
As before, Ken's special move set is a tweaked version of Ryu's tuned for quicker attacks and constant offense, with hurricane kicks that travel faster and Shoryukens that are more damaging (and flashier) in exchange for increased risk. When Ken activates his Heat Rush V-Trigger, he goes full-on Human Torch, adding searing flames to all his attacks. Meanwhile, his V-Skill encourages constant aggression, as it lets you dash in to close the gap if your opponents flee from your red-hot feet.
If Akuma and The Flying Spaghetti Monster had a lovechild, it would probably look exactly like Necalli, the first newcomer to be revealed for the SF5 roster. Necalli's tentacle-like dreadlocks flop around wildly whenever he goes in for the attack, which is pretty much always, given his in-your-face special moves and brutal command grab. He may not be one for conversation - or words in general - but Necalli lets his V-shaped tribal markings and 'crazed warrior' stare do the bulk of the talking.
Those who enjoy C. Viper's tricky Seismic Hammer attack in SF4 will appreciate Necalli's Culminated Power V-Skill, which slams the ground to trip up the opponent from any range. And when you're ready to go Super Saiyan, you can activate the Torrent of Power V-Trigger, which turn Necalli's hair into an explosion of demonic tendrils and significantly alters his moveset (including a super move that can only be activated in this mode).
Everyone's favorite high-flying, narcissistic pretty boy is back. Vega earned the nickname of the 'Spanish Ninja' with his acrobatic attacks and wall-jumping slashes, and his metal claw provides incredible reach on his normal strikes (provided the opponent hasn't knocked it off). If you're the kind of player who likes to frustrate the competition by wearing them down with tricky mixups and keep-away tactics, you'll be all over Vega and his beauty-preserving mask.
Dashing off of walls and into the air is still the crux of Vega's offense in SF5, and his iconic rolling attack gets an upgrade with an overhead kick to cap it off. The Matador Turn V-Skill lets Vega nimbly dodge incoming attacks - great for bypassing fireball spam - which can transition into a knockdown counterattack. There's also Bloody Kiss, Vega's V-Trigger, where he flings a rose at his target (not unlike SF3/4's dapper boxer Dudley); if it hits, Vega will unleash a savage zig-zag of slashes to carve up his enemy.
This zany pro wrestler hails from Street Fighter Alpha 3, where she instantly stood out from the pack with her ridiculously impractical attire and a grappling style fashioned after Zangief's piledrivers. Like SF3's Hugo, "Rainbow" Mika Nanakawa frequently utilizes her butt as a weapon, flinging herself into the opponent backside-first for devastating effect. It's all for her fans, and the Japanese wrestler's moxie comes through in her boisterous, crowd-pleasing personality.
That's the entire basis of R. Mika's V-Skill in SF5, called Zealous Mic Performance, which lets her amp up the damage on her next grapple attack by hyping up spectators with an impassioned speech. Mika's heavy-hitting command grabs make her the premier grappler of SF5's roster thus far, and her buttocks-based special moves look as harmful as they are hilarious. Hardcore wrestling fans will adore her referential throw animations, which include nods to the Frankensteiner, the Giant Swing, and the iconic Stone Cold Stunner. As a bonus, Mika's V-Trigger makes full use of her tag-team expertise, letting Mika call in her tag partner/rival Nadeshiko for a jaw-cracking dropkick.
These characters are likely to be included in SF5's roster, but there's no official word from Capcom as of yet.
Tiger! Tiger! Tiger! Tiger! Tiger Uppercut! With the way people gravitated to him when SF4 first debuted, Sagat seems like a no-brainer addition to the hypothetical SF5 roster. Less of a villain and more of a principled antihero, Sagat's eye patch, scar, and obsession with moves named after large feral cats are all a well-established part of Street Fighter lore. We're just hoping that, if he is in SF5, he won't be as overpowered as he was in his first SF4 incarnation.
Of the four brand-new fighters to be introduced in the Street Fighter 4 roster, Viper's the one with the most staying power. Capcom set out to create a cool, technically complex heroine that felt like she could belong in the King of Fighters universe, and the result was a hit with players who don't mind difficult inputs for combos. Plus, her part in Marvel vs. Capcom 3 made her something of a hit - her crazy Seismic Hammer and Thunder Knuckle setups are always a sight to behold.
Believe it or not, Poison had never been playable until Street Fighter X Tekken (unless you somehow picked up the ridiculously obscure Final Fight Revenge). But popular demand spurred Yoshinori Ono to include her in the game, and the resulting elation following her announcement was an encouraging sign for fans of the transgendered fighter. Now, with two fighting games under her belt - including a strong showing in Ultra Street Fighter 4 - there's no reason Poison can't come back for SF5.
Here's another female fighter who should totally stick around for SF5. Ibuki makes up for her relatively weak damage by having some of the trickiest mobility in the game, letting a skilled player dash circles around their confused opponent. Adding her to the Super Street Fighter 4 roster was a stroke of genius, and her aerial attacks and kunai-tossing work just as well in 2.5D as they do in regular ol' 2D.
Alright, we could probably go on stating obvious character inclusions all day. Blanka, Zangief, E. Honda, Dhalsim - we have no doubt in our minds that they'd make the cut for SF5, and if they're ever confirmed, we'll gladly add them to the list. But it's interesting to hypothesize about the borderline characters; fighters who have enough clout to sneak their way into the SF5 roster. The more the merrier, we say, so if Capcom sees fit to include the followings fighters, we'd be delighted.
Despite only appearing in Street Fighter Alpha 3, Karin’s a fan favorite who never misses the chance to demean her assailants. Born into the rich Kanzuki family, Karin fancies herself to be Sakura's rival after Sakura trounced her in a scuffle. Like Dudley, she’s always accompanied by her loyal butler; unlike Dudley, she rarely treats her butler with much respect. But all is forgiven when you see her crazy kick loops in the corner!
Everyone's favorite loincloth-wearing tyrant deserves to make the jump to 3D. Ever since he debuted in Street Fighter III: 2nd Impact, he's been a fairly popular mid-to-high-tier character, knee-dropping and Chariot Tackle-ing his opponents into oblivion. His Aegis Reflector super move can also be a game-changer, bouncing back incoming projectiles and setting up nasty unblockables on knockdown. We'd gladly welcome this metal-controlling megalomaniac into the SF5 roster.
When it comes to Capcom games, Maki’s been around the digital block. First appearing in Final Fight 2 as an analogue for the absent Guy, Maki resurfaced in Capcom vs SNK 2 before finally landing a gig in the Street Fighter lineage, with a slot in the Street Fighter Alpha 3 ports for the Game Boy Advance and PSP. Like Guy, she's another disciple of the Bushin-ryu style, using her tonfa to lay the smackdown on Mad Gear goons and rivals alike. Maki and Ibuki would get along like ninja peas in a pod.
It seems like SF fans have been quietly waiting to see the triumphant return of Q. This terribly mysterious fighter might be man, machine, or monster - no one's seen underneath his metal mask and lived to tell about it. His fighting style is also quite unlike any other character in the series' history: a sort of lanky, lumbering brute that can withstand absurd amounts of punishment when played correctly. Something tells us that Q is just enough of an oddball sleeper hit to make it into the next game.
So, which fighter are you planning to play as (or hoping makes a comeback)? Let us know in the comments below!
And if you're looking for more, check out .
Tags: Evil, Capcom, Fight, Onto, Mask, Gain, Street, Thief, Gear, Power, When, Country, With, Japanese, Live, First, Bolt, American, There, Time, Stone, Help, Kids, Monster, Code, Guild, Mini, Spanish, English, Enjoy, Fighter, Street Fighter, Final, Human, Something, Giana, Marvel, Tiger, York, Despite, Leaf, Ruin, Smart
From:
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| 20 Things Only 30-Something Gamers Will Understand
Added: 30.08.2015 7:17 | 79 views | 0 comments
WC
The video gaming industry is worth almost £60bn. For those not great at maths thats twelve zeros.
Twelve zeroes isnt bad for something that started out with a few nerds, a handful of transistors and a black and white telly. Its come a long way from the Magnavox Odyssey.
Having survived the great console crash of 1977 and the video game crash in 1983 its bounced back like a powered-up Pac-man to become one of the most lucrative industries ever and believe it or not there are a handful of people (formerly kids, not allegedly adults) who lived through it all.
From:
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| Pitfall: The Mayan Adventure and the power of atmosphere
Added: 28.08.2015 4:18 | 62 views | 0 comments
Pitfall: The Mayan Adventure, a 16-bit update of the Atari 2600 breakthrough platformer, will never be considered a classic. Every once in a while it gets reissued, on a handheld or on a virtual arcade platform, and it gets the same middling to dismissive reviews it always got. It will never be canonized. But it has something players aren't usually looking for in a platformer, something to which music was a huge component. Something no subsequent game in the Pitfall series has. Atmosphere.
From:
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| ZTGD | Velocity 2X (XB1) Review
Added: 27.08.2015 16:18 | 43 views | 0 comments
Ken McKown writes: I never managed to get into FuturLabs Velocity game on previous machines. Something about it never clicked with me, and I moved onto other things without ever returning to give it a fair chance. This is why I forced myself to handle this review, as my colleagues have been telling me how addictive this hybrid shooter/platformer really is. I am glad I did. Once it clicked after the first few levels, I discovered what makes Velocity 2X so addictive. The pitch-perfect controls and intricately designed levels make progressing so much fun.
From:
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| Funcom Announces New Horror Game The Park
Added: 26.08.2015 14:44 | 42 views | 0 comments
"Something special started to take shape, and The Park became something we are eager to share with the rest of the world."
From:
www.ign.com
| Funcom Announces New Horror Game The Park
Added: 26.08.2015 14:44 | 60 views | 0 comments
"Something special started to take shape, and The Park became something we are eager to share with the rest of the world."
From:
www.ign.com
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