XCOM 2's Exciting Modding Potential
Added: 08.06.2015 16:55 | 16 views | 0 comments
Firaxis plans to fully embrace and support the mod community.
From:
www.ign.com
| XCOM 2 Could Come to PS4 and Xbox One
Added: 08.06.2015 2:26 | 9 views | 0 comments
For right now it's been confirmed that XCOM 2 is only scheduled to arrive on PC as an exclusive. However, it might be a timed exclusive because the developers haven't completely ruled out a release on Microsoft and Sony's eighth-gen consoles.
From:
www.cinemablend.com
| XCOM 2 “Moment of Truth” Announcement Trailer
Added: 08.06.2015 0:27 | 7 views | 0 comments
Watch the explosive announcement trailer for XCOM 2. Twenty years have passed since humanity lost the war against the...
From:
megagames.com
| Going Guerrilla in XCOM 2 Is the Best Thing That Can Happen to the Series
Added: 07.06.2015 23:16 | 14 views | 0 comments
Vice: With the just-announced XCOM 2, developers Firaxis are asking us a different question: what if the resistance of XCOM: Enemy Unknown had failed? I don't just mean accidentally throwing handfuls of under-equipped rookies at the alien menace and going back to the main menu what if humans had failed to develop alien(-beating) technology, and had actually lost the war? What if we saw the world overrun, leading to armistice and capitulation, with the alien menace a presence on every street corner.
Sounds bad, but that's the premise for XCOM 2. And it's the best news for fans of the series, because it's going to force palpable progress into the gameplay equation.
From:
n4g.com
| XCOM 2 “Moment of Truth” Announcement Trailer
Added: 07.06.2015 20:17 | 3 views | 0 comments
Watch the explosive announcement trailer for XCOM 2. Twenty years have passed since humanity lost the war against the...
From:
megagames.com
| XCOM 2 devs explain why it's exclusive to PC.
Added: 06.06.2015 10:16 | 23 views | 0 comments
A focus on PC was the only way to make the XCOM 2 that Creative Director Jake Solomon and his team envisioned when they sat down to talk after completing Enemy Unknown. When we looked at what we wanted to do with the sequel, we had all these very, very ambitious goals, said Solomon. On his must-have list were high-fidelity characters and environments, better-looking destruction, physically based rendering, and the crown jewel hed wanted to get into Enemy Unknown but couldnt: procedurally generated maps. To do that, we had to use all of our studio expertise and our expertise here is PC. That's our home, and that's where we're really comfortable.
From:
n4g.com
| XCOM 2 PC exclusive announced
Added: 06.06.2015 9:24 | 5 views | 0 comments
The rebooted XCOM was one of the more surprising success stories of 2012, not because it was based on a bad game - far...
From:
megagames.com
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