In this speedy arcade multiplayer arena you don't have to run faster than the bear to survive, just faster than the person next to you. BEARZERKERS is a local multiplayer game for up to 4 people, where players must outmaneuver and trap each other with a deranged bear so they get eaten, and you escape feeling real good about yourself.
This is a major update that adds Sky Diver, a new DirectX 11 benchmark for gaming laptops and mid-range PCs. Sky Diver is ideal for testing systems with mainstream graphics cards, mobile GPUs, integrated graphics and other DirectX 11 hardware that cannot achieve double-digit frame rates in Fire Strike.
Improved
You can now run benchmarks individually in 3DMark Basic Edition.
SystemInfo module updated to 4.29 for improved hardware detection.
Compatibility
On Windows 7, Service Pack 1 is required for 3DMark version 1.3.XXX onwards.
Professional Edition only
The filenames of the .3dmdef definition files used for running 3DMark from the command line have changed with this release. You may need to update your existing scripts if using automation.
Abomination Tower is a humorously macabre, 2D procedurally generated platformer. The game is set in a tower where the rejected creations of a mad scientist are left to die. You play Headless, one such creation, trying to escape the tower and find freedom.
Headless is in a unique situation that allows him to equip different heads that are unlocked as you progress through the game. Each head has its own identity and with each identity comes a unique ability. Collect eyeballs and finish the level to unlock heads.
http://www.light-bound.com/
In Light Bound, players are thrown into a randomly generated arena where they have to find and collect weapons and do battle against each other. The arena can only be seen where lit up by players and weapons. Players can create custom games using a variety of configurable options.
- New scaling option added to modification options for 3D radar.
- Positioning of 3D radar and target object display updated for improved positioning and more modification flexibility.
- Several container locations repositioned to be more accessible, more now also allowed to orbit planets as debris.
- Option to lock the mouse pointer to the display field during gameplay added to Options menu.
- Water shader updated to prevent certain indicators from casting a reflection.
Changes to the 3D radar and target display may impact some cockpit mods using non-default placement values in the gauges.txt file. So some mods may need to update some of the position values. While testing, developers discovered that some cockpit mods used old gauges.txt files that also lacked shadow placement values for the chase view mode. So for a few of them, the gauges files have been updated to provide proper alignment for the radar and target display as well as including shadow placement values that they lacked before. The new values for the 'SilicuMax' and 'Perch' cockpits are available in the customizing forum here:
SilicuMax: http://www.starwraith.com/forum/viewthread.php?tid=10093page=3#pid170374
Perch: http://www.starwraith.com/forum/viewthread.php?tid=9243page=4#pid170373
The new Mouse Lock option can be optionally bypassed in the exit menu while the game is paused as well as during gameplay by toggling the mouse flight-to-selection control lock mode (press both Alt keys to toggle on or off).
The action of the game this time is taking place during the Cold War. Colonel Strogov and his new team are participating in a conflict between the two superpowers. Along with new characters, Victor Kovalev and Olga Godunova-Lopes, Strogov is going to have to complete a series of missions in Europe, US and Cuba.
The game is a third-person stealth action, where player will be able to control all three characters any time. Each of them have there own unique abilities, gadgets and weaknesses.
https://www.kickstarter.com/projects/1826182233/contact-vector-rts
The demo includes the basic combat mechanics and ship movement.
An RTS, Command fleets and fight to save worlds from an unrelenting enemy, the destruction or survival of humanity lays in your hands.
The Imagine Earth demo contains the full mission Prolog: Tuto and (NEW) the full mission Episode I: Joma.
Imagine Earth is a futuristic world simulaton. Your job as a colony manager is to explore and populate various undiscovered planets. Raise great cities and supply the needs of your growing population by building power plants, farms and factories. Will it end up in desolation or wealth and prosperity?
Schein is a puzzle-jump 'n' run featuring 12 levels guarded by 4 fierce monsters, plus many secrets and bonus stages. You will step into the young man's soggy shoes, entrust your life to the witty little Irrlicht and discover the dangerous secrets of the swamp. You will shed the Irrlichts light on your surroundings to uncover new realities and find hidden paths, which lead you deeper and deeper into the swamp. But beware, numerous ancient spirits guard the spluttering muds and make your chance of survival dreadfully slim.
Code:
* Support for metallic paint jobs
* Fixed possible rare hang or crash
* Physics parameters of the fifth wheel are configurable in physics.sii
Data:
* Updated accessories to support paint jobs
* Corrected speed limits in Austria, Belgium and Germany
* Tweaked prices and unlock levels of some accessories
* Fixed acceleration of traffic
* Tweaked accessories of traffic trucks (badges, mirrors and sunshields)
* Fixed various bugs in truck and trailer models
Code:
* Support for metallic paint jobs
* Fixed possible rare hang or crash
* Physics parameters of the fifth wheel are configurable in physics.sii
Data:
* Updated accessories to support paint jobs
* Corrected speed limits in Austria, Belgium and Germany
* Tweaked prices and unlock levels of some accessories
* Fixed acceleration of traffic
* Tweaked accessories of traffic trucks (badges, mirrors and sunshields)
* Fixed various bugs in truck and trailer models
Demo version limitations:
two playable scenarios: Tankovyi Desant and Monster Mash
QuickBattles are disabled (but the QB setup screen is visible)
multiplayer modes (PBEM/TCP) are fully enabled
the Scenario Editor is enabled and fully functional, but it will not allow you to purchase units, load, or save any maps
contains nag screens during launch end exit of the demo.
Demo version limitations:
two playable scenarios: Tankovyi Desant and Monster Mash
QuickBattles are disabled (but the QB setup screen is visible)
multiplayer modes (PBEM/TCP) are fully enabled
the Scenario Editor is enabled and fully functional, but it will not allow you to purchase units, load, or save any maps
contains nag screens during launch end exit of the demo.
The demo switches to full screen at desktop resolution automatically. There is no windowed mode.
The demo places you in a random maze level which can be one of the easy, tough, or extreme mazes.
Use the arrow keys or left/right on a supported X-Input controller to navigate to the exit.
Pressing the 1, 2, or 3 keys will switch to a random easy, tough, or extreme maze respectively.
Pressing escape will exit the demo.
A few debug keys may have been left in (hint try P ;-)).
- 3D radar updated to reflect distance as well as direction via blip size scaling based on proximity.
- AI controlled capital ship pre-jump point placement scanning accuracy increased to reduce potential jump point collisions.
- Under certain conditions while travelling in deep space, a station license for a player built station could be lost, now fixed.
- Certain contract actions in multiplayer could result in effects on single player reputation levels, now locked.
- Rotation input adjusted to provide a more linear result throughout the full range of variable control.
- Variable input control reversed for inertial forward/reverse thrusters and aligned for linear input.
Developed by Interbellum, Bravada is a turn based adventure game about young dwarf without a beard. He is brave and dreams about adventures and heroic deeds. One day he went into a long and dangerous journey in search of the desired beard.
During the game you control a group of units each one with its own specialities and features. Units can get levels and transform into other forms by your choice. Combats is turn based but fast due to a clever control system.
Developed by Interbellum, Bravada is a turn based adventure game about young dwarf without a beard. He is brave and dreams about adventures and heroic deeds. One day he went into a long and dangerous journey in search of the desired beard.
During the game you control a group of units each one with its own specialities and features. Units can get levels and transform into other forms by your choice. Combats is turn based but fast due to a clever control system.
Bravada is a cheerful turn based adventure game about young dwarf without a beard. He is brave and dreams about adventures and heroic deeds. One day he went into a long and dangerous journey in search of the desired beard.
During the game you control a group of units each one with its own specialities and features. Units can get levels and transform into other forms by your choice. Combats is turn based but fast due to clever control system.
Features:
- Fresh battle system. It is turn based but very dynamic
- Hundreds of units and you can get anyone to your team (even foes)
- Humorous plot and unique description of every game element
- RPG-elements, inventory and level-ups etc
Bravada is a cheerful turn based adventure game about young dwarf without a beard. He is brave and dreams about adventures and heroic deeds. One day he went into a long and dangerous journey in search of the desired beard.
During the game you control a group of units each one with its own specialities and features. Units can get levels and transform into other forms by your choice. Combats is turn based but fast due to clever control system.
Features:
- Fresh battle system. It is turn based but very dynamic
- Hundreds of units and you can get anyone to your team (even foes)
- Humorous plot and unique description of every game element
- RPG-elements, inventory and level-ups etc
Bravada is a cheerful turn based adventure game about young dwarf without a beard. He is brave and dreams about adventures and heroic deeds. One day he went into a long and dangerous journey in search of the desired beard.
During the game you control a group of units each one with its own specialities and features. Units can get levels and transform into other forms by your choice. Combats is turn based but fast due to clever control system.
Features:
- Fresh battle system. It is turn based but very dynamic
- Hundreds of units and you can get anyone to your team (even foes)
- Humorous plot and unique description of every game element
- RPG-elements, inventory and level-ups etc