Josh from SR writes, "After gracing the PS3 back in 2010, GoW III Remastered offers veterans and newcomers alike the chance to dive back into a classic. The results of this rehash are simply cosmetic, and hardly warrant a re-release."
Gary Marston writes: "Metal Gear Solid V: The Phantom Pain isnt just another entry to Hideo Kojimas world-class canon; its an ambitious statement of a video game. A game which begins with David Bowies The Man Who Sold the World clearly exudes a certain amount of confidence and as the songs powerful lyrics begin to raise early themes of existentialism and humanity, players will get their long-awaited first glimpse of Kiefer Sutherlands Snake in action (upon second reading, I realise that sounds a bit like a euphemism). The song isnt just bog-standard contextualising filler either; it is one of many cleverly constructed layers that develop throughout the course of the 50-hour campaign. The genius of Hideo Kojima strikes in emphatic style, making Metal Gear Solid V the standout title of the year."
The boys are joined by the legendary Psn Merc this week. As promised this show is all things Metal Gear Solid V: Phantom Pain. Edward gets excited about his awesome Metal Gear skills. James boasts how much time he has actually put into the game, and William talks about some of his issues with the game. Justin has been playing in the sand box and hasnt gotten to far in the game but has sure put in some time into the game. This weeks community question was: What is your favorite stealth game? The boys debate what constitutes a stealth game with so much variety out there. Please enjoy the show and see you all next week!
Hardcore Gamer: We had the privilege to sit down with Hannah Telle for an exclusive interview, in which she shared her experiences of working with Dontnod on Life Is Strange, her own views on Maxs personality and representation, the themes depicted in the series thus far as well as the direct influence her personal life and roles in other mediums (theater, films, etc.) have had on her performance as Max.
NZGamer:
nami have had an interesting year thus far. Alongside announcing plans to focus on free-to-play mobile games, Hideo Kojima is reportedly leaving the company, they cancelled Silent Hills, and are allegedly utilising surveillance to keep an eye on employees. Despite undergoing a period of upheaval, their most recent financial report for the quarter ending June 2015 show increased revenue and profits attributed to investment in mobile gaming. But what does the future hold for a company seemingly hell-bent on turning their backs on the gaming experiences and fans which put them into the financial position they currently enjoy?
Josh from SR writes, "Remasters are a dime a dozen nowadays, but amidst the flurry of re-releases are quite a few gems. Dishonored is one of them, and with its fully-fledged sequel due out in 2016, this re-release marks the perfect excuse to play the original until its arrival."
GR:
Metal Gear Solid V: The Phantom Pain marks an important transition for the series. Previous MGS entries allowed freedom within defined spaces, while MGSV makes the shift to an open-world sandbox design. The linearity of past games disappears, and Hideo Kojima's MGS swan song thrives on the lack of constraints. Metal Gear Solid V: The Phantom Pain feels like an open-world sandbox game in which the game actually plays like a virtual sandbox. There aren't a ton of sidequests scattered over every square inch of the map. Instead, every situation in the game promotes creativity and thus the game shines in its open world design.
Make sure you don't miss a moment of Destiny's next big expansion - The Taken King - when it goes live on September 15 with this handy list of unlock times.
Life Is Strange protagonist Max Caulfield will undergo a Transformation in the story of the final episode in Dontnod Entertainments series, Episode 5: Polarized.
Chris Mawson writes: "Disney Interactive has added a new developer-created downloadable Toy Box game to Disney Infinity 3.0 in the form of Squid Wars, and its inspiration couldnt be any clearer."
Last week Final Fantasy XV Game Director Hajime Tabata told Peter Brown that we'll play his new game next year. Peter and Alexa join Danny to discuss how this is possible.