You’d think that being alone and adrift in outer space, with neither a ship nor a way to communicate with civilization, would be a slow affair (and almost certainly lead to a depressing death). You might expect to gradually float through the void, pondering your life choices as you starve to death. According to Lost Orbit, however, you can make it home in one piece as long as you hurtle past asteroids, orbit some planets, avoid some lasers, and make a robot friend along the way.
You are Harrison, a maintenance worker sent out alone to repair a comm relay far from civilization. While making the repairs, your ship blows up, leaving you with nothing but a spacesuit that evidently has an infinite supply of thruster fuel. At first glance, Lost Orbit resembles an old-school arcade shoot-em-up. You can only move left and right at the bottom of the screen as the action automatically scrolls forward. The biggest difference, though, is that there is no shooting here, only dodging. You want a high score at the end of a level? Then you're going to have to dodge stuff while moving really fast.
Space into dreams.
The breakneck speeds you can reach in Lost Orbit evoke some of the same excitement you might get from a fast, arcade-style racing game. Boosting and zig-zagging your way through clumps of asteroids and other obstacles isn't too different from weaving through traffic in a game like , have spoiled us with their instant restart abilities.
Due in part to its brevity, Lost Orbit isn't the most memorable of adventures. You barrel through its levels quickly, and unless you want to try for faster time trial scores, there's not a lot to come back for. Still, the rush of speed and the simple charms of the animation and narration make this game a blast while it lasts.
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The new Assassin's Creed game set to be revealed next week is entitled Assassin's Creed: Syndicate and stars an assassin named Jacob Frye, according to promotional material leaked to that track with a game set during the Industrial Revolution, but specific story details and even the title remain unofficial.
Koji Igarashi's long-running involvement with the series where various game developers share their thoughts while playing games they either love and/or worked on, Igarashi--also known as IGA--sat down for some time with SotN. He's joined by Double Fine senior gameplay programmer Anna Kipnis, who describes SotN as her favorite game of all-time. The two take turns playing while Igarashi offers various thoughts over the course of two-plus hours.
Igarashi went on to contribute to more than a dozen other Castlevania games. He's currently working for Japanese company ArtPlay, which he says is trying to "create new experiences for mobile and consumer devices."
Sega today announced vague plans to pull certain mobile games that no longer meet its standards, though it isn't saying which games will be affected.
"At Sega we are committed to making fun, high-quality mobile games and it is with our fans' best playing experience in mind that we announce the removal of a number of games from our back catalog," Sega said in a post on its ).
Planet Andreas sends you on an unforgettable journey into the wild... with the Lion of the Mountain. Be one with nature in this Grand Theft Auto V Documentary, produced by Robert Handlery.