The v1.06a update contains massive Alias corrections in Scenario setups (e.g. in Ice March and Grand Campaign), Events (e.g. Poland Scenario and Drang Nach Osten) and much more. The update also includes new leader portraits and Spanish text translations.
now when you are in a system, planets that their race has a non-aggression pact or better with the Drox automatically show up in the system map
fixed armor plating on monsters
increased base shields regen from 0.3 to 0.5
doubled shield regen boost components effect (Aganazer)
fixed another issue where bombs would hit same target more than once
virus weapons effect can now miss
fixed weapon better than comparison (Tyrax Lightning)
fixed unrelated Battery Other components from comparing to each other in the highlight and better than stuff (Tyrax Lightning)
now when you are in a system, planets that their race has a non-aggression pact or better with the Drox automatically show up in the system map
fixed armor plating on monsters
increased base shields regen from 0.3 to 0.5
doubled shield regen boost components effect (Aganazer)
fixed another issue where bombs would hit same target more than once
virus weapons effect can now miss
fixed weapon better than comparison (Tyrax Lightning)
fixed unrelated Battery Other components from comparing to each other in the highlight and better than stuff (Tyrax Lightning)
The v1.3.0 update contains numerous features. Doubtless the most prominent are the German, French and Italian language options added to the game. From now on, gamers from these countries will be able to play in their native language. Other improvements ensure balancing of the gameplay. The OpenGL requirement to play the game has been reduced from 1.5 to 1.4 (this means that even very old notebooks will be able to play the game causing less internal graphic card driver problems), the Naval war has been improved, and minor bugs have been fixed.
Originally screened as part of Bungie's GDC 2013 presentation, this video provides a rare glimpse into the character art, development and design of Destiny - from early sketches and concept art, to animation and in-engine 3D character models.
- Added a Trade Post limit for patricians, based on palace upgrades and number of adult males in court
- Family dues are now given only to adult males of your family in your court, and they all receive the same share
- Patricians can no longer increase their Demesne limit with higher tier titles. However, the Doge gets +1
- Patricians who imprison or banish someone now get a tyranny opinion penalty from everyone in the whole Republic
- Patricians no longer confiscate gold from dynasty members that they banish
- Doges can no longer use the Seize Trade Post plot
- Patricians can now only use the Seize Trade Post plot on Patricians owning more Trade Posts than themselves
- The Seize Trade Post plot now always costs a small amount of money to implement
- The Holy War CB no longer works against too distant targets
- Sieging will siege back your own holdings first
- Added a Trade Post limit for patricians, based on palace upgrades and number of adult males in court
- Family dues are now given only to adult males of your family in your court, and they all receive the same share
- Patricians can no longer increase their Demesne limit with higher tier titles. However, the Doge gets +1
- Patricians who imprison or banish someone now get a tyranny opinion penalty from everyone in the whole Republic
- Patricians no longer confiscate gold from dynasty members that they banish
- Doges can no longer use the Seize Trade Post plot
- Patricians can now only use the Seize Trade Post plot on Patricians owning more Trade Posts than themselves
- The Seize Trade Post plot now always costs a small amount of money to implement
- The Holy War CB no longer works against too distant targets
- Sieging will siege back your own holdings first
Talisman Online is a 3D Free Fantasy MMORPG based on an ancient mythical story. Its storyline centralizes the confrontation between justice and evil power. It has five different juntas and hundreds of quests and monsters. In Talisman Online you can get your magnificent outfit and capture the monsters as your pet. Peace seems transient and turbulence surges one wave after another. Summon up the righteous and fight against the evil force!
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Problems with multi-GPU hardware are being worked on with card manufacturers and should be fixed with upcoming driver updates (for now we will show a popup to players to inform them about the issue and its workaround)
Rendering issue that caused 3D content to be rendered in lower resolution than the one player had selected is fixed
Video rendering options improved when rendering replay to be uploaded to YouTube (fixes stuttering visible in all current videos)
Game crashing in License tests with some hardware combinations has been fixed
Viewing a replay of a track loaded from Track Central doesnt allow you to restart and ride the track as the character from replay or rate it anymore
Pressing B or back on the Please reconnect screen no more quits you to the desktop (you must manually choose to quit if you dont want to play offline)
[PC EDITOR] The mouse's position is reset to the corner after using "UNDO".
[PC EDITOR] Losing controller UI after saving track, have to press start to use controller again
[PC EDITOR] wrong texts on sky properties
[PC EDITOR][CRASH] Moving event after changing value on slider using controller causes game to crash
[Video Resolution] Player names are misaligned and also overlap the position indicator in online multiplayer when player uses 4:3 resolutions to play the game
[Menus][Options] Scrolling not working using keyboard/mouse scroll
fixed brunt escort 3 model issue
now higher end Hive, Human, and Fringe ships are bigger and have some color changes
now higher end Lithosoid, Shadow, and Utopian ships are bigger and have some color changes
The most exciting new feature is the addition of Commanders. Random commanders and an officer pool have been added in a separate new random game module called "New Dawn". Commanders can gain levels with experience. Levels bring higher combat and morale bonuses and can also bring the commander action cards and feats.
This update also includes changes in Random games, strategic map enhancements and other minor bug fixes.
The v1.0.1 update contains numerous improvements and bug fixes including vehicle path-finding, the multiplayer UI, and multiplayer connectivity (uses a direct connection if possible). The AI has also been improved to increase the chance it will choose to act aggressively and replacement animations for marker smoke (artillery, mortar support) have been added.
ABILITIES
It is no longer possible to get multiple streaks for the same kill or stun.
It is no longer possible to continuously use a loss streak under certain conditions.
After a character dies, their smoke bomb ability cooldown is not improperly reset any Domination on Northwest Passage.
The aiming FX for knives is no longer stuck on the screen if the ability is used while the character is walking in an idle state at the beginning of a session.
Players can no longer use the Animus Hack when stunned.
MAP SPECIFIC
In Saint Pierre, Martinique characters no longer remain stuck inside the sugar cane field when trying to stun their pursuer under certain conditions.
In Charlestown, the camera now works as intended when the player hides in a haystack under a roof.
ABILITIES
It is no longer possible to get multiple streaks for the same kill or stun.
It is no longer possible to continuously use a loss streak under certain conditions.
After a character dies, their smoke bomb ability cooldown is not improperly reset any Domination on Northwest Passage.
The aiming FX for knives is no longer stuck on the screen if the ability is used while the character is walking in an idle state at the beginning of a session.
Players can no longer use the Animus Hack when stunned.
MAP SPECIFIC
In Saint Pierre, Martinique characters no longer remain stuck inside the sugar cane field when trying to stun their pursuer under certain conditions.
In Charlestown, the camera now works as intended when the player hides in a haystack under a roof.
ABILITIES
It is no longer possible to get multiple streaks for the same kill or stun.
It is no longer possible to continuously use a loss streak under certain conditions.
After a character dies, their smoke bomb ability cooldown is not improperly reset any Domination on Northwest Passage.
The aiming FX for knives is no longer stuck on the screen if the ability is used while the character is walking in an idle state at the beginning of a session.
Players can no longer use the Animus Hack when stunned.
MAP SPECIFIC
In Saint Pierre, Martinique characters no longer remain stuck inside the sugar cane field when trying to stun their pursuer under certain conditions.
In Charlestown, the camera now works as intended when the player hides in a haystack under a roof.
The v1.06.27 update is massive and contains several months worth of new features, adjustments to games rules and fixes to keep the game balanced and in fit fighting form. New features includeupdated formulas for Production, Combat, and Equipment Changes and a thorough review of Axis production. Other features include AI and PBEM improvements and gameplay bug fixes.
- fixing a rare battle result bug in Assaults
- fixing blockade of straits
- fixing rare auto-garrison versus slave revolts bug
- Support units will always be considered having zero in patrol, meaning they don't pin down enemies
- Unit auto upgrade is improved
- Fixing warmap ledger (F6) tooltips