* official licenses from Iveco and Volvo
* ability to change the company name, logo or preferred brand
* retarder (automatic or manual)
* per-profile mod selection (can be overridden using -force_mods command line parameter)
* support local currencies of each country in the game
* gearbox accessory selection
* new online radio stations (now up to 190 stations)
* physics takes into account different weights for trailers and cargos
* Renault Premium upgrades
* Renault Magnum side-skirts are now an optional upgrade
* hired driver log
* hired drivers more likely to find suitable cargo on the way back
* re-hired driver issue fixed
* ferry fee is not charged to player for quick jobs
* UK distances in GPS fixed
* fixed memory leak when playing mp3 files using radio
* improved handling of corrupted save files
* improved resiliency to some types of corruptions caused by mod removal
* fixed cabin blur during rain
* over 200 map changes and fixes
* several German roads thoroughly tweaked and prettyfied
* bump causing damage on German A3 fixed
* powerline columns in the middle of the road removed
* gas station in Bremen
* AI curves fixing on some prefabs
* increased vertex buffer sizes to improve game stability with more detailed vehicle models
* Product Key verification step added, only genuine keys in good standing accepted as of version 1.3+
added an option to turn off price comparisons and only use key attributes
added manual aimed ballistic weapons that fit in medium slots
can now solve quests directly from your quest menu
credit gifts and component donations now lower fear - makes sense and gives players a bit more control over fear wins
which components a planet sells is now much more likely to be race appropriate
planet's now use their level instead of the player's level for components
planets start with less components for sale
planets slowly restock components for sale
added an option to turn off price comparisons and only use key attributes
added manual aimed ballistic weapons that fit in medium slots
can now solve quests directly from your quest menu
credit gifts and component donations now lower fear - makes sense and gives players a bit more control over fear wins
which components a planet sells is now much more likely to be race appropriate
planet's now use their level instead of the player's level for components
planets start with less components for sale
planets slowly restock components for sale
The v1.18 update contains numerous fixes as well as rule changes to keep the game balanced and in fit fighting form, including a fix for a recent multiplayer issue. The goal of this and recent updates has been to fully implement the Classic board game AP activation system, as well as adding a host of other features and improvements, including super high resolution 2D maps and counters. This update includes fixes for units low on APs not being able to fire during a group fire, as well as a fix for spent units attached to groups during a Command or CAPs action incorrectly becoming unspent. Additional tweaks include the pass action now finishing the activation of currently selected units in Classic AP mode.
- Fixed a bug preventing some people from building new trade posts
- Fixed some instability issues on the Mac and Linux versions
- Fixed bug where taking over the last duchy or higher title from a Merchant Republic could give you Patrician vassals
- Blocked "Offer Vassalization" for one Merchant Republic vs another
- Fixed a tooltip bug for the succession type in secondary kingdoms and empires held by Merchant Republics
- When a regular lowborn Mayor forms a Merchant Republic, he should get a dynasty and become a Patrician
- The Patricians in newly formed merchant republics now get some starting money
- Homosexual characters no longer get the ambition to get married
- Fixed a bug preventing some people from building new trade posts
- Fixed some instability issues on the Mac and Linux versions
- Fixed bug where taking over the last duchy or higher title from a Merchant Republic could give you Patrician vassals
- Blocked "Offer Vassalization" for one Merchant Republic vs another
- Fixed a tooltip bug for the succession type in secondary kingdoms and empires held by Merchant Republics
- When a regular lowborn Mayor forms a Merchant Republic, he should get a dynasty and become a Patrician
- The Patricians in newly formed merchant republics now get some starting money
- Homosexual characters no longer get the ambition to get married
- Couriers will now appear more often in Boston and New York
- Fixed a bug where consumables would not be restored properly after playing a naval mission
- Fixed a bug where multiple copies of heralds or paper boys could be spawned at the same spot
- Fixed a bug where printer shops icons could appear on the map even if the player is not notorious
- Fixed a bug where the 2nd equipped pistol could disappear after a loading
- Fixed a bug where the player could fall through the map if he went through a city gate on horseback while in conflict
- Fixed a crash when the player uses the rope dart on a horse from above
- Fixed horse glitch
- Fixed inventory messages that kept being displayed after every reload if the player had completed some missions
- Fixed various crashes
- Forced subtitles to be displayed for off-camera voices like some tutorials and end of sequence transitions
- Made sure to stop tavern music when exiting taverns
- DECISION events that are TYPE=2 reset their result value at the end of the turn (mcaryf1)
- fixed a FREE UNIT error that would leave free units in the port of a surrendered country (MJY)
- fixed a Paratroops combat replay error during the last turn replay sequence for email games (Shaun)
- fixed a unit combat error for free Chinese units that could not be attacked by Japanese units (Rafael)
- AI will now swap units under the right combat and reorganizational conditions
- captured resources for a surrendered country no longer increase the National Morale of the occupier (Sapare)
- mouse hovering over a unit on the map will now display the unit info at the bottom left hand corner of the game information area (Winti)
- fixed a Windows 8 'Full Screen' mode error that caused the game to crash
Fixed an issue with Korean, Japanese, and Chinese languages where English text was appearing for The Sims 3 Supernatural and The Sims 3 Seasons.
Fixed an issue where audio for the new radio stations in The Sims 3 70s, 80s 90s Stuff was not working properly.
° Improved Windows 8 compatibility improvements to the Artificial Intelligence engine
° Significant reworking of the 1914 March on Paris, 1918 Ludendorff Offensive and 1918 Russian Civil War campaigns.
° to see the new patch in action, check out the developer's After Action Report at http://www.battlefront.com/community/showthread.php?t=108009
Talisman Online is a 3D Free Fantasy MMORPG based on an ancient mythical story. Its storyline centralizes the confrontation between justice and evil power. It has five different juntas and hundreds of quests and monsters. In Talisman Online you can get your magnificent outfit and capture the monsters as your pet. Peace seems transient and turbulence surges one wave after another. Summon up the righteous and fight against the evil force!
http://www.talismanonline.com