Need for Weed (killer). PopCap's attempt to bring its beloved touchscreen franchise into the home console realm provides an ideal game to break out when you find yourself surrounded by sprogs. Responsible gamers that we are here at CVG, we've never really liked the idea of young 'uns blazing their way through the violence threaded, blue-toned online climes of Call Of Duty or Battlefield. With Garden Warfare, we have a cartoon-ified alternative for family fun times (with guns). Despite not boasting the same proclivity for realistic bloodshed, however, you may still find yourself holding back the swears...
Is Square's remake a master thief or a criminal condemned to the shadows?. After three days of looking at nothing but Thief, the way we see the world has changed. Drainpipes are routes to the rooftops and freedom. Every fork and plate is accompanied by a twinkly glow. And loose change on the street mandates a sickening dipping sensation as our Tommy Cooper-poised hands swoop towards it. Despite their ubiquity, we can't say that any of these are enjoyable feelings.
Once it stops trying to be Metroid, Strider grows into a solid and satisfying action game. When it works, playing a Metroidvania game feels a lot like putting together a jigsaw puzzle for the first time. With each new piece, more of the image forms and you get a better grasp of the bigger picture. Before long, figuring out where additional pieces go is less guesswork and formed decisions.
Ubisoft's beautiful platformer is still tremendous. In a week that's already given us a terrific 2D platformer in the form of Donkey Kong Country: Tropical Freeze, it's interesting to get the opportunity to reappraise a game like Rayman Legends. Not least because it offers a rare chance to directly compare two entries within the same genre at close quarters.
An expert blend of spectacle, set-pieces and platforming. Donkey Kong Country Tropical Freeze is the Uncharted of side-scrolling platform games. That's not because it can boast at least one ex-Naughty Dog staffer among its artists, but because the two games are equally committed to placing their heroes in the gravest peril with alarming regularity. Both, too, share a similar appetite for destruction and hair's-breadth escapes. You've heard of the spectacle shooter, now it's time to give a big, gorilla-sized hand for the spectacle platformer.
Naughty Dog's story DLC is basic and brief, but still affecting. The ending of The Last Of Us was perfect. If you haven't played it, please close the browser and do so now. If you have, you'll know what I'm talking about.
We have no time to stand and stare. Everything in Lighting Returns is tailored around speed. Battles whizz by in a blur of costume changes and fancy particle effects. An apocalypse countdown hurries you through every conversation, quest, and potion purchase. And judging by the listless world in which Lightning Returns takes place, it seems as though its developers were under a fair bit of time pressure themselves.
The devil is in the retell. A fable is a timeless story of myth and legend. Sadly, timelessness isn't something the now nine-year old Fable 1 can put on its CV.
A laborious and inelegant journey through an uninteresting world. If brevity is the soul of wit, as Shakespeare wrote, then one can understand why Octodad struggles to be funny.
Last week Final Fantasy XV Game Director Hajime Tabata told Peter Brown that we'll play his new game next year. Peter and Alexa join Danny to discuss how this is possible.