"This is original, and it's entertaining, and people are looking for that," says Ubisoft.
Ubisoft Montreal's Child of Light is every bit as worthwhile as the stereotypical 60 dollar boxed blockbuster release, creative director Patrick Plourde has told OXM. Moreover, he feels there's an unacknowledged appetite for more original, unfamiliar games, even when it comes to so-called "mainstream" audience demographics.
They're themed on the seven sins - expect normal bosses too.
Dead Rising 3's co-op mode will allow players to leapfrog the storyline, Capcom Vancouver has announced - drop into another player's game, and you'll be able to play through chapters you haven't reached in your own. Complete the chapter, and it'll be marked complete in your next single player session. Take that, theories of causality!
Xbox One's brawn equals a much larger environment.
This morning's news-spew is all about that sweet, sweet cartography, apparently. Hot on the heels of that GTA 5 map we published moments ago, here's a top-down view of Dead Rising 3's Los Perdidos, which is big enough to swallow the first two games with plenty of room left over.
Where will you go first?.
A complete map of GTA 5 has made its way onto the internet, seemingly plucked from the upcoming open worlder's Brady Games guide. It shows Los Santos itself, the mountains above it and neighbouring Blaine County. Did you know GTA 5 took place on an island?
BioWare's Casey Hudson and Mike Gamble chuffed with progress.
BioWare's really, really happy with its latest Mass Effect game, which is said to be "beautiful", "fun", "ambitious" and sort of reminiscent of a Mass Effect game. The space-faring franchise's executive producer Casey Hudson and producer Mike Gamble have been trading thumbs-ups on Twitter, much to the hysteria of their followers.
Got around 3GB to spare? Because it's time for another football face-off.
It's time, once again, for this year's greatest grudge match that isn't Call of Duty versus Battlefield. EA and Konami have respectively released FIFA 14 and Pro Evolution Soccer 2014 demos on Xbox Live. Let the crotch-stamping begin.
Warner's digital catalogue sheds a lot of flab.
If you're at all inclined to bound over rooftops, cape billowing in the breeze as you toss wickedly sharp metal at hapless thugs, bound yourself over to the Xbox Games marketplace right this instant. Warner has taken an axe to the entire Batman Arkham series, two LEGO Batman titles, Injustice: Gods Among Us and oodles of DLC.
It's an MMO-type experience with mercs.
Vin Diesel has revealed that he and the folk of Tigon Studios are working on "the third chapter" in the Chronicles of Riddick series, having reassembled the Starbreeze Studios team responsible for 2004's acclaimed Escape from Butcher Bay.
"We'd rather be the tortoise - take our time on the tech and make sure it's right.".
Infinity Ward's Mark Rubin has revealed to OXM that Call of Duty: Ghosts supports Kinect controls when navigating menus and the like, as per Microsoft's push for more Kinect software functionality on Xbox One. He would also like to "explore" Kinect controls for in-game actions, remarking that "there's a lot of potential for voice in the game".
Full trailer expected later today.
A new Call of Duty: Ghosts story trailer is down for release today, and friends, we can expect to lay eyes on the biggest, fanciest, spaciest gun in Call of Duty history. Activision and Infinity Ward have released a short teaser clip, accompanied by a Popular Science magazine cover featuring the Orbital Defense Initative - known to close acquaintances/your recently-incinerated ass as ODIN.
Forza, Killer Instinct, Titanfall, Fable and Strider to feature.
Microsoft has announced the Xbox One and Xbox 360 games it will exhibit at the Tokyo Game Show on 19th September, a sturdy assemblage of first and third-party releases. There's still, alas, no clue as to the announcements mentioned by Microsoft Studios boss Phil Spencer last week. Can you see any obvious gaps in the line-up, any conspicuous want of a particular game type?
2014-bound platformer sees princess questing to restore the sun, moon and stars.
Everybody form up on Ubisoft! These chaps appear to be in the business of making Interesting Games. The publisher has now released a trailer and platform details for Child of Light, the "potential next gen IP" we reported on a few weeks ago - a tribute to the Japanese role-playing scene in which a princess battles to restore a fallen kingdom.
"This is the story of five crossed destinies and a broken love in a world torn apart.".
Well this is quite the change of tune. The folk of Ubisoft Montpellier are developing a game set during World War 1, which aims to explore "friendship, love, sacrifice and tragedy". This is the same Ubisoft Montpellier that created Rayman: Origins and Rayman: Legends, yes - two of the least tragic, least wartorn games you'll ever play.
Also coming to PS3 and PC, out early 2014.
An HD Edition of Ubisoft's portable hit Assassin's Creed: Liberation will be released on Xbox 360, PS3 and PC in early 2014, the publisher has announced.
"The crazy part about the rumble triggers is that they're so sensitive.".
The next generation of melee warfare isn't winning a one-on-one by watching for a window of opportunity - it's winning that one-on-one by feeling for the opportunity. Speaking to OXM at Gamescom, Ryse: Son of Rome's creative director PJ Esteves and senior producer Brian Chalmers have discussed how the game could make use of Xbox One's most-trumpeted new controller feature - the two smaller rumble motors inside the triggers.
US retailer Gamestop partners with Crytek to host fan competition.
Do you live in the US? Are you in the habit of muttering things like "that's going to sting in the morning" when somebody falls on (e.g.) a church spire? Have you ever playfully punned on the means of another human being's demise, after the example of Arnold Schwarzenegger? Then the below competition is for you.
When shall we three meet again? Sometime in spring 2014.
Like a linguistic reconnaissance drone, I doth coast the firmament of yonder internet on my lunchbreaks, hunting for key terms like "Titanfall" "mechsplode" and "more than usually amazing gameplay blowout". Good news, Respawn fans and fans of massive Xbox-exclusive robots! Today's foray has turned up details of the game's mech and pilot classes, of which there are six in total.
"Scotland's largest export", thrills original GTA writer.
An hour of gameplay time in Grand Theft Auto 5 represents no less than #163;1.7 million out of Rockstar and Take-Two's wallet, it seems. As revealed by studio co-founder Dan Houser in the Guardian, the new GTA is no less than 100 hours long. According to the Scotsman, meanwhile, the final development and marketing bill is around #163;170 million, making this one of the most expensive videogame projects ever.
But "if you're somehow cheating, online is way for us to track it.".
Lionhead's online-centric Fable Legends for Xbox One may not, in fact, be an always-online game, as we reported back at announcement. According to game director David Eckelberry, the developer would prefer to mandate a connection in order to track down cheaters, but has yet, it seems, to decide on the final implementation.
"Having three protagonists allows us to create nuanced stories, not a set of archetypes.".
Ben's already written a piece about this excellent Guardian feature on GTA 5, but I wanted to single out a remark from Rockstar co-founder and writer Dan Houser about the game's lack of playable female characters. It's just a sentence, but it's the first time I've actually read anything from a GTA 5 developer that's relevant to the debate about the console industry's notorious aversion to female protagonists, which has become increasingly prominent in the past few months.