Bluepoint to port over additions and improvements once Respawn's done with them.
The good: Titanfall on Xbox 360 will receive the same DLC and updates as Titanfall for Xbox One and PC. The bad: the DLC and updates won't arrive at the same time as on Xbox One and PC. And the ugly? Well, it's the last gen version, innit. A certain shortage of visual oomph is to be expected.
Massive preview showcase of the games of 2014.
This year isn't just big, it's Godzilla big, a year of games that are going to come crashing down on your disc- and hard-drives and destroying your free time. We've got them contained for now in our mighty preview roundup.
"So far there aren't enough games for the system though.".
One of the Bigger Wigs behind the original Xbox console has chimed in briefly but decisively on the Xbox One's fortunes, observing that Microsoft's main challenge isn't to demonstrate the machine's technical worth, but to secure enough in the way of exclusives.
"I would be lying if we didn't say that was an interesting model to look at.".
The first Gears of War game for Xbox One may draw on what 343 achieved with Halo 4, Black Tusk Studios general manager Rod Fergusson has told OXM as part of an exclusive interview you'll read in the latest issue of OXM UK, which is on sale now.
UK release will follow "as soon as possible".
Hey. Heeey. HEY. Where's our Nutjitsu, Microsoft? The second title to come out of the Xbox One's ID@Xbox program has just launched in the US, but there's still no sign of it for us lot on the other side of the pond.
We deduce it'll launch sometime in "early September".
Focus Home Interactive has announced that its latest Sherlock Holmes title, Crimes and Punishments, will release in "early September." Even better, though, is the news that it's now coming to Xbox One in addition to the 360.
Will it? Won't it? Will it? Won't it?.
Adventurer, below you lurks a new Xbox One sizzle video that's mostly a collection of lingering hardware close-ups. There is, however, one Point of Interest: the magical phrase "Halo 5" is visible during a shot of the console's UI. Your choices at this point are twofold: you could jump around ecstatically at the idea that Halo 5 is most definitely and certainly A Thing. Or, you could read this enthusiasm-killing clarification from developer 343 Industries.
We cover all this year's most wanted games in one ultimate preview issue.
Good lord, E3 season comes around fast, doesn't it? It feels like only yesterday that we were gathering around the turkey, braving bad weather and eyeing up any game-shaped gifts under the Christmas tree. Now look at us now - no tree, no turkey, slightly less bad weather and about to be utterly smothered in game announcements.
Ever wanted to conjure twisters with a baseball bat, or shoot fire from your heels?.
Well look who rolled into town while we were sleeping off our traditional evening repast of Long Island iced tea and anchovies? Sunset Overdrive, that's who. Find a full four minute gameplay walkthrough below, which reveals some of the weapons and abilities you'll call on while touring Sunset City.
From concept to completion.
Respawn has spilled all of the beans on its third and final map in the upcoming Titanfall DLC Expedition pack, Swampland, saying it only took its final shape after the main game was completed.
"In a city of three million people, you'd be surprised how few you can trust.".
Who watches the Watch Dogs? Well, if you hack a nearby CCTV camera using that over-clocked phone you can watch yourself, watching yourself, watching yourself - and so on and so forth until reality folds up like a burning crisp packet. Alternatively, watch this new story trailer - it's a rapidfire introduction to some of the game's key characters, all of whom like to walk on the wild side.
Bethesda details special upgrade offer for console buyers.
Looks like you won't be able to make all of Tamriel your personal plaything till 2015. According to an official forum FAQ, the console versions of The Elder Scrolls Online have been pushed back from their planned June release window by a whopping six months.
Weapons! Areas! Ziplines! Colours!.
Sunset Overdrive! If Tropicana were a post-apocalyptic videogame, it would be this post-apocalyptic videogame. Please scroll down without further ado for the first actual screenshots (not to be confused with trailer grabs) of the Xbox One exclusive in action. Or, if you're the kind of person who thinks words speak louder than pictures, peruse our just-published round-up of things to do in Sunset Overdrive.
Scheduled maintenance underway.
Duck, you fools! That incoming chopper isn't a friendly. It's an Xbox Live service alert, bristling with notifications as to hang-ups with Call of Duty: Black Ops 2 and Battlefield 4 multiplayer on Xbox 360.
New weapons shown, new details emerge.
On its official forums, Undead Labs has posted up a second Q&A session on Lifeline, the upcoming DLC for State of Decay, last year's big indie success story. Included in the answers is a partial list of new achievements the DLC will bring.
World sizes are "a lot bigger than PS3/Xbox 360".
"How big is a world in Minecraft?" seems like the gaming equivalent of "how long is a piece of string?" but all lengths of string have an end, and now we know worlds in Minecraft do too, as developer 4J confirmed yesterday.
"Our planned June release of the console versions isn't going to be possible.".
Looks like you won't be able to make all of Tamriel your personal plaything till 2015. According to an official forum FAQ, the console versions of the game have been pushed back from their planned June release window by a whopping six months.
Current- and next-gen now on level pegging.
Firstly, apologies for that subhead. Secondly, the peg-busting, ball-bouncing, fireworks-behind-your-eyeballs Peggle 2 is now available on Xbox 360.
Includes new stat to show how psychotic other players are feeling.
Rockstar will release Grand Theft Auto 5's free downloadable High Life update on 13th May, introducing new properties, vehicles, multiplayer features and weapons to the city of Los Santos. Here's a rundown of the details, plus some pretty pictures.
How that new three year dev cycle is paying off, according to the publisher.
Call of Duty: Advanced Warfare isn't just the first ever Kevin Spacey film to support online multiplayer. It isn't just literally the first ever shooter ever in which characters dress up as robots, run on walls and do double jumps. It's also the first Call of Duty game post-Modern-Warfare to be created in three years, rather than two. Activision announced the switch to a three year cycle in February - here's how developer Sledgehammer has spent the extra time, in the words of Activision Publishing CEO Eric Hirshberg.